[MCPE-15877] Splash Instant Damage potions don't kill mobs properly Created: 26/Jun/16  Updated: 26/Jun/16  Resolved: 26/Jun/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.0
Fix Version/s: None

Type: Bug
Reporter: Ben James
Resolution: Duplicate Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MCPE-14521 Undead/Passive mobs still alive when ... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad Mini

 Description   

When using instant damage potions on mobs, when they are supposed to die, they make the noise and give their drops and xp, but the mob continues to walk around. You can then use another potion on it to 'kill' it again and get more loot, but the mob continues to walk around. I have tried doing this in creative mode for every mob by throwing Splash Potion of Instant Damage II on each type of mob. All horse variations, blazes, and undead mobs that must be killed with instant health instead, as well as witches are unaffected by this bug. I was unable to test with endermen, and creepers seem a bit broken, they didn't drop anything, or make noises when they took damage.



 Comments   
Comment by Katten [ 26/Jun/16 ]

Thank you for your report! This issue was, however, submitted at an earlier time as MCPE-14521, and has been fixed for an upcoming release.

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