[MCPE-15863] Blocks can go through piston arm Created: 25/Jun/16  Updated: 21/Oct/16  Resolved: 21/Oct/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.0, 0.15.1 Beta 1, 0.15.1, 0.15.2, 0.15.3, 0.15.4, 0.15.6, 0.15.90.7
Fix Version/s: 0.16.0

Type: Bug
Reporter: ItsPlantseed
Resolution: Fixed Votes: 1
Labels: redstone

Attachments: PNG File Screenshot_2016-06-25-20-35-40.png     PNG File Screenshot_2016-06-25-21-03-15.png     PNG File Screenshot_2016-06-25-21-39-51.png     PNG File Screenshot_2016-07-20-13-55-52.png    
Confirmation Status: Confirmed
Platform: Android
CHK:

 Description   

Steps to reproduce:

  1. Extend a piston facing sideways.
  2. Place a 2 high solid block in front of the extended piston head.
  3. Place a snowlayer on top the piston arm.
  4. Retract and immediately extend the piston before the falling snowlayer touch the ground.
    (Repeat the step above if the snowlayer stay at the top)

If MCPE-14519 was fixed, you can do this with redstone.



 Comments   
Comment by ItsPlantseed [ 08/Oct/16 ]

Fixed in 0.15.90.8, thanks.

Comment by Zeb [ 16/Sep/16 ]

Affects 0.16.0 beta build 4 AKA 0.15.90.7.

Comment by Zeb [ 27/Aug/16 ]

Confirmed for 0.15.6. (Tested on Windows 10.) Retracting a sticky piston head as described in my previous comment no longer crashes the game, but rather just deletes the block that is in the same spot as the piston head.

Comment by Zeb [ 25/Jun/16 ]

Confirmed for 0.15.0. (Tested on Windows 10.) Depending on how you time it, you can also delete blocks by pushing the snow layer into them before it finishes falling. If a sticky piston with a block in the same spot as its head tries to retract and pull another block, the game crashes.

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