[MCPE-15478] Damage animation is done by the client and not by the server Created: 15/Jun/16 Updated: 15/Jun/16 Resolved: 15/Jun/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Mark White | ||
| Resolution: | Invalid | Votes: | 0 |
| Labels: | multiplayer | ||
| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - Android - Samsung Galaxy Note Pro |
| Description |
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When hitting a player in a multiplayer server with the hurt animation should be sent by the server as an entity event packet, as it was in the previous versions. Even if this isn't a bug, it's a really annoying, confising and useless feature. How to reproduce:
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| Comments |
| Comment by Luis Robles [ 15/Jun/16 ] |
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Sorry, currently issues related to external servers are invalid. |