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Appears to be fixed as of 0.16.1. (Probably earlier.) Skeleton horse traps are now a lot less frequent than described in this ticket. Resolving as fixed.
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I still see this in v0.15.6. I leave an android tablet on all the time as a server, with the server player buried in the ground and crouching (to stay out of the way). Every few days or so, I have to go to where the server player is buried and clear out about 20 to 30 skeletons and horses. I now have TONS of enchanted helmets that I've had to organize into many chests and combine on an anvil in order to fit in those chests. We used to keep a pen of cattle near the server player, but they have all despawned in favor of skeleton horses.
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Confirmed on Samsung Galaxy Note 5. Android 6.0.1 Version: 0.15.4
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Confirmed and Affects version: 0.15.4
I experienced this bug in the current version 0.15.4 when their was a thunder storm. Every lighting strike spawned in a Skeleton Trap.
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Please respond and add the current version if you can reproduce this issue.
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On my W10 hosted (PE and W10 clients) survival world, post 0.15 a lightning storm resulted in 10-14 skeleton horses appearing around a village base of mine. Watching from under cover it appeared they spawned at every lightning strike. Nice loot of arrows, bones and enchanted iron helmets but rather more occurrences than I'd expected. (Easy mode, Plains biome)
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