[MCPE-15364] Landing on a block being extended by a piston emits Update Game block particles Created: 13/Jun/16 Updated: 14/Jun/16 Resolved: 14/Jun/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.0 Beta build 3 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Christian Hull | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - Android - Samsung Other (Specify in description) | ||||||||
| Description |
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When I built one of those infinite trampoline contraptions, I noticed that most of the time when I landed, it emitted the particles of landing on an Update Game block. Steps to reproduce: I am using a Samsung Galaxy S6. |
| Comments |
| Comment by kaleb418 [ 14/Jun/16 ] |
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This issue duplicates |
| Comment by Daniel Lau [ 14/Jun/16 ] |
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Confirmed on iPad Air. When landing on any block being pushed by a sticky piston, the piston extension particles are used instead of the block's particles. |
| Comment by Christian Hull [ 14/Jun/16 ] |
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But a piston head doesn't look like dirt, and I was landing on slime blocks. |
| Comment by Daniel Lau [ 14/Jun/16 ] |
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Actually, they are piston head particles. When you land on the extension of the piston, the piston head particles are used.. |