[MCPE-15170] Horses appear to take damage from moving pistons Created: 09/Jun/16 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.15.0 Beta build 2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | [MCPE Helper] Dylan K. Taylor | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Android |
| Description |
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If you ride a horse over a moving piston, such as one connected to a clock circuit, the horse will appear to take damage. The horse doesn't actually lose any hearts, but appears to take damage regardless. Tested this on other rideable mobs (pig), and this only seems to affect horses. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |