[MCPE-14870] Too much world data/structures causes screen glitches on the textures of horses with saddles! Created: 05/Jun/16  Updated: 29/Jul/19  Resolved: 08/Jun/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.0 Beta build 1
Fix Version/s: None

Type: Bug
Reporter: pls
Resolution: Duplicate Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MCPE-14777 ---- Resolved
Confirmation Status: Unconfirmed
Platform: Android

 Description   

I'm using a MYPHONEMY27 Android phone.

When placing too many items or building too much structures, there is a chance that TAMED HORSES, DONKEYS AND MULES WITH SADDLES produce a weird texture glitch.

How To Reproduce:
1: YOU MUST HAVE A TAMED HORSE WITH A SADDLE ON IT in your world, preferably having it tied to a fence.
2: Build random things, preferably structures using pistons, sticky pistons, and redstone-type blocks.
3: Trap a couple of tamed donkeys, mules and horses (with saddles, of course) in fences. *FOR ADDITIONAL INFO, REFER TO THE SCREENSHOTS BELOW. YOU MIGHT NEED TO ZOOM IN.*
4: The glitch will soon appear.

The only way to fix this is to reset your game.
Questions are welcome



 Comments   
Comment by kaleb418 [ 08/Jun/16 ]

This is another instance of that bug. I'll update the description of that ticket to include your steps to reproduce the bug

Comment by pls [ 08/Jun/16 ]

Excuse me, but MCPE-14777 is about SWITCHING GAMEMODES while this is about TOO MUCH WORLD DATA and DOES NOT INCLUDE switching gamemodes. I hope you reconsider this.

Comment by Katten [ 08/Jun/16 ]

Thank you for your report! This issue was, however, submitted at an earlier time as MCPE-14777. You may add any information you find relevant in the comment section there.

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