[MCPE-14769] Entities warp everywhere upon reloading the world. Created: 04/Jun/16  Updated: 22/Aug/19  Resolved: 22/Aug/19

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.15.0 Beta build 1, 0.15.1 Beta 1, 0.15.4
Fix Version/s: None

Type: Bug
Reporter: Azelef
Resolution: Cannot Reproduce Votes: 10
Labels: None

Attachments: PNG File Minecraft_ Windows 10 Edition Beta 10_25_2016 1_58_45 AM.png     PNG File Minecraft_ Windows 10 Edition Beta 9_16_2016 12_49_10 AM.png     PNG File Minecraft_ Windows 10 Edition Beta 9_18_2016 11_41_28 PM.png    
Issue Links:
Duplicate
is duplicated by MCPE-14695 Animals Escape Fence Resolved
is duplicated by MCPE-14792 Mobs moving, not in buildings pens ect Resolved
is duplicated by MCPE-14818 Animal bugs Resolved
is duplicated by MCPE-14831 MOBS CAN TP???!!! Resolved
is duplicated by MCPE-15098 Teleporting Entity Bug Resolved
is duplicated by MCPE-15117 Iron golem gets inside Resolved
is duplicated by MCPE-15186 Mobs and animals Resolved
is duplicated by MCPE-15224 Mobs and Entities are misplaced when ... Resolved
is duplicated by MCPE-16887 problems with animals 0.15.7 Resolved
Relates
relates to MCPE-1982 Mobs can escape enclosures and someti... Resolved
relates to MCPE-15754 Mobs, villagers, and my dogs are spaw... Resolved
relates to MCPE-16049 Mobs randomly teleport into nearby ch... Resolved
Confirmation Status: Unconfirmed
Platform: Android

 Description   

When the world is reloaded, entities glitch out of everything, and can teleport over quite a long distance.

Reasons this is not MCPE-1982 :
-It only happens in the latest snapshot
-The effects are far more severe
-It affects non-mob entities (e.g minecarts) too
-Some entities that didn't glitch out before now do.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 22/Aug/19 ]

Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Comment by Brandon Goulart [ 26/Sep/18 ]

From the dog house

 

Comment by John Nicholl [ 25/Nov/17 ]

still happens on xbox on 1.2.5, I keep loosing chickens out of blocked pen, and villagers in an iron farm. The all randomly spawn outside of there holding area on a chunk load. This happen intermittently and I can go a few days. Then one day I will load a world or re-enter the area and they entities will all be free.

Comment by Azelef [ 10/Sep/17 ]

Please close this issue given that nobody can reproduce it.

Comment by Azelef [ 25/Feb/17 ]

Seems to be fixed in 1.0.

Comment by AMAN4700 [ 18/Nov/16 ]

This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!

Comment by Specialistol [ 26/Oct/16 ]

You are right, I missed the other bug. Although I'd suspect the two issues are similar/same, in the way that certain item/entity evaluations/actions happen before relevant chunks are fully loaded. Warping entities problem only seem to affect mobs that are in specific locations. for example the case of bunnies I've mentioned above: I've not had a single problem with them until recently, and problems start happening after I've expanded the rabbit area after finding and capturing two rabbit types I was missing. Now it keeps happening.

Comment by [MCPE Mod] Dr.Awesome4333 [ 25/Oct/16 ]

Specialistol that is more like MCPE-11477 than this bug.

Comment by Specialistol [ 25/Oct/16 ]

Attaching a screenshot that may help. Occasionally, the item frame in the screenshot gets displaced when I load the game. I find the item and bottle in it on the floor. Once an ability to find out coordinates without cheats being enabled is added, I can specify the exact location of it.

Comment by Specialistol [ 24/Oct/16 ]

Affects 16.0 as well. Seen with rabbits, 3 teleported off their which is enclosed by cobblestone, stone and gravel, on most sides, oak fence on the remaining. The rabbits apparently teleported 3-6 blocks south and 2-3 blocks down. 1 of them teleported into a solid block and suffocated, the other 2 were alive.

Comment by Joseph McGraw [ 08/Oct/16 ]

Also to be clear this has been abug since I think the first version of 0.15.0 I'm experiencing the same problems as those seated in the above comments, entities only seem to end up in open spaceships closed ones, etc.

Comment by Joseph McGraw [ 08/Oct/16 ]

I can confirm this for 15.9 on kindle fire hd chickens teleport out of my cooked chicken farm upon reloading the world. Often times I'll find chickens floating down from the heavens.

Comment by Specialistol [ 22/Sep/16 ]

More information: I had a chicken teleport into a wall. I loaded the game, and a second later I heard a chicken getting damaged. I've checked it out, and found one chicken, and drops from another, close to where I keep my chickens (<5 blocks). The wall I think it got suffocated in is the same height as the place they were supposed to be at, and has a two block space under it.

Comment by Specialistol [ 19/Sep/16 ]

Windows 10, 0.15.8, survival. Upon loading the game, occasionally I find random mobs in various spaces in my cave base, I always save in around the same spot in the cave:

  • Chickens/chicks, teleported off from an automatic chicken farm (many chickens in 1 block).
  • Cows, teleported from closed off area, (8 cows in a 3 by 8 area, on solid ground, not packed like chickens)
  • Zombies in places zombies cannot spawn (2 blocks under a torch, within a well-lit fenced off area (see screenshot, sorry killed this one before the screenshot), beside a jack-o-lantern, on water, in leaves (see screenshot))

Interestingly, I've never seen rabbits or sheep teleport.

Comment by Azelef [ 10/Aug/16 ]

Confirmed in 0.15.4, please reopen.

Comment by AMAN4700 [ 08/Aug/16 ]

Please respond and add the current version if you can reproduce this issue.

Comment by Makito Mizushima [ 22/Jul/16 ]

https://bugs.mojang.com/browse/MCPE-16049

My chickens teleport, but they teleport to only certain locations and in groups, so it must be chunk-related. Confirmed!

Comment by [MCPE Mod] Dr.Awesome4333 [ 22/Jun/16 ]

Shannon Thomas your issue was marked Relates to not Duplicates so they are aware that the issues are different.

Comment by Shannon [ 21/Jun/16 ]

My issue is MCPE-15754 and it is similar but differnet. The mobs will teleporting all around the village but they are like ghosts just standing there. Villagers make villagers sounds, but they don't move or take damage. Theyou were interested my house & I hit them & my dog didn't attack. I went to the village house & all the villagers were there. Same with my dog he has a ghost twin. It's very strange.

Comment by Azelef [ 15/Jun/16 ]

This is still in 0.15.1 beta 1, although it only happens for mobs, minecarts and boats seem unaffected.

Comment by James H [ 08/Jun/16 ]

This is my real problem

Comment by James H [ 08/Jun/16 ]

And BTW Thank you [MCPE Mod] Katten for the original poster

Comment by James H [ 08/Jun/16 ]

Accutually non mobs are affected too such as Boats,minecarts etc.even all mobs that are close

Comment by Christian [ 05/Jun/16 ]

2 additional findings:

Our cats seem to teleoport about 16 blocks east. (north is top of map).. Chunk related?

When the game is restarted, sometimes there are phantom cats at the 16blocks east position, which will relocate them BACK into their enclosing(which is on the first floor, while 16 blocks east, they're sitting ~3 blocks lower on flat land.

So...
We've got phantom cats.

Comment by Katten [ 04/Jun/16 ]

@Crayborg: do the entities teleport into or from the doghouse?

Comment by Brandon Goulart [ 04/Jun/16 ]

Oh and i built a dog house and they still tp so ignore the first comment

Comment by Brandon Goulart [ 04/Jun/16 ]

im glad this is a duplicate so its can get more attention

Comment by Julien Tickel [ 04/Jun/16 ]

To add, mobs seem to move to open areas. They don't seem to move to areas that are covered / inside.

Generated at Sat Jan 11 15:05:04 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.