[MCPE-14306] No repeater delay in multiplayer Created: 30/Apr/16  Updated: 03/Jan/18  Resolved: 03/Jan/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.14.2
Fix Version/s: None

Type: Bug
Reporter: HimbeersaftLP
Resolution: Cannot Reproduce Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Platform: Phone - Windows Phone - Other (Specify in description)

 Description   

In single player repeaters have a delay when powering until the signal goes out of it, but when a player joins your game there will be no delay, but torches still have a delay. Even if the player disconnects, there won't be any delay.
You have to go out of the world and go in again to fix it.

This bug sounds ridiculous but it's weird if you have e.g. a clock or a automatic TNT canon.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ]

This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently.

Comment by Tavish McEwen [ 26/Sep/16 ]

Duplicate of https://bugs.mojang.com/browse/MCPE-13983?jql=project%20%3D%20MCPE%20AND%20text%20~%20repeater

Comment by kaleb418 [ 29/May/16 ]

Does this still affect 0.14.3?

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