[MCPE-14301] Minecraft Gear VR crashes when loading world or after entering text. Created: 30/Apr/16  Updated: 21/Aug/17  Resolved: 21/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.14.3
Fix Version/s: None

Type: Bug
Reporter: Matthew Stevenson
Resolution: Cannot Reproduce Votes: 0
Labels: None

Issue Links:
Relates
relates to MCPE-11713 0.13.1 (win10 beta) crashes on startup Resolved
Confirmation Status: Unconfirmed
Platform: Phone - Android - Samsung Other (Specify in description)

 Description   

When I try to load a world on Minecraft for Gear VR the game hangs for a second, then crashes back to the Gear VR menu. This is happening on both my Samsung Note 5 and my Samsung Galaxy S7. Also, when I go through the options in the beginning menu and choose any option that requires inputting text, after hitting enter on the on-screen keyboard the game hangs again, shows the main menu for a SPLIT SECOND with what appears to be a command prompt window there, then crashes back to the Gear VR menu. This also happens on both of my phones. I've tried a lot to troubleshoot, including complete uninstall and re-installs as well as clearing the cache and even clearing the Oculus Home cache; nothing can get the game to start past the initial menu.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ]

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Comment by gatharian [ 17/Jun/16 ]

Does this bug affect 0.15.0? If so please respond.

Comment by Matthew Stevenson [ 02/Jun/16 ]

That's up to you. It was technically never solved, I had to find a work around and it took a lot of digging to find. I just wanted to do my due diligence reporting it.

Comment by AMAN4700 [ 02/Jun/16 ]

Should I close the bug?

Comment by Matthew Stevenson [ 02/May/16 ]

With help from a fellow redditor, I found that this bug can be fixed by completely uninstalling the Oculus Home app, then placing the phone into the Gear VR causing it to automatically re-install Oculus Home app. Not sure why, but this fixed my problem.

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