[MCPE-14002] World Import Button doesn't work Created: 27/Mar/16 Updated: 10/May/17 Resolved: 14/Jun/16 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0, 0.14.1, 0.14.2, 0.14.3 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | gatharian | ||
| Resolution: | Works As Intended | Votes: | 1 |
| Labels: | None | ||
| Attachments: |
|
||||||||||||
| Issue Links: |
|
||||||||||||
| Confirmation Status: | Unconfirmed | ||||||||||||
| Platform: | Windows | ||||||||||||
| Description |
|
In Minecraft Windows 10 Edition - Clicking "import" and selecting the world doesn't import the world save. See photos attached. It's not clear how the "import" button works or what files are accepted but I have the world save downloaded to my computer. I understand I could just copy my world save to the saves folder in packages but then there wouldn't be a point for the "import" button which should be making the job easier. EDIT: I browsed the entire directory, plus lower directory db but importing doesn't work for either. |
| Comments |
| Comment by Samuel Lembas [ 31/Jul/16 ] |
|
No, it's not fixed in latest version (0.15.4) of Windows 10 Edition. See my bug report. |
| Comment by gatharian [ 14/Jun/16 ] |
|
Changes to the new GUI fixed this problem. However, you have to export an existing world in order to import it. The "Import" feature is only supported in Minecraft Windows 10 Edition. |
| Comment by Zeb [ 14/Jun/16 ] |
|
As I said on You can only import maps that use the .mcworld format, and world saves in .zip format cannot be imported or changed to .mcworld files without exporting them from in-game. I've tested the export/import functions in 0.15.0 and they appear to be working entirely as intended, so I think this issue can be closed. |
| Comment by kaleb418 [ 03/Apr/16 ] |
|
As seen in Tommaso Checchi's tweet here: Twitter: Tommaso Checchi, he hinted at the world import button, but it wasn't seen in 0.14. The button still exists, however, for Windows 10, but doesn't work. |
| Comment by Andrea Tessari [ 27/Mar/16 ] |
|
I think it happens because the folder world doesn't contain an exported world |