[MCPE-13880] Crashes when loading worlds Created: 05/Mar/16 Updated: 12/Mar/16 Resolved: 12/Mar/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | George Gorman | ||
| Resolution: | Duplicate | Votes: | 1 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPad Pro | ||||||||
| Description |
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Since installing 0.14.0, the app now crashes on most startups. The point of the crash is just after selecting one of my worlds. It will often start correctly after I open another world, then quit to menu, then start the first world again. I've tried removing all apps from my iPad Pro, but that doesn't fix it. If I keep trying to start the same world, it crashes every time. Only starting a different world as described above might fix it. Sometimes even that does not. |
| Comments |
| Comment by gatharian [ 12/Mar/16 ] |
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This has been an on going issue for a long time. Same game crashes happen when switching game mode. |
| Comment by gatharian [ 12/Mar/16 ] |
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Thank you for your report! However, this issue has already been reported as |
| Comment by Bill Waggoner [ 11/Mar/16 ] |
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Crash loading world created in 0.14.0. Played for a couple of hours, used other apps, returned to MCPE, crash loading the newly created world. |
| Comment by Bill Waggoner [ 10/Mar/16 ] |
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This is opening existing worlds that have existed on my iPad for a while and with one that I created under 0.14.0. In all cases I am opening an existing world. I just tried creating a new world and I could not get it to crash on load. As I just created it there is little that exists in it. I will play it for a while to see if I can get it to crash on loading. |
| Comment by Luis Robles [ 10/Mar/16 ] |
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Are you trying to open existing worlds or new worlds from 0.14? |
| Comment by Bill Waggoner [ 05/Mar/16 ] |
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All of my crashes happen in the same place immediately after I select a world to load. |
| Comment by Bill Waggoner [ 05/Mar/16 ] |
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My iPad Air does exactly the same thing. |