[MCPE-13758] Block hitboxes are generally too big Created: 23/Feb/16 Updated: 16/Oct/24 Resolved: 19/Jun/19 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0, 0.14.2, 0.14.3, 0.15.0 Beta build 2, 0.15.0 Beta build 3, 0.15.1, 0.15.2, 0.15.10, 0.15.90.8, 0.16.0, 1.0.0.1, 1.0.0, 1.0.4.1, 1.0.5.0, 1.0.6.0, 1.0.7.0, 1.1.0.9, 1.1.3.1, 1.1.4.51, 1.2.0.2, 1.2.0.22, 1.2.0.25, 1.2.0.31, 1.2.13.60, 1.2.16.3, 1.5.0.1, 1.5.0.14, 1.6.0.6, 1.5.1.2 |
| Fix Version/s: | 1.11.4 |
| Type: | Bug | ||
| Reporter: | [Mojang] Mega_Spud (Jay Wells) | ||
| Resolution: | Fixed | Votes: | 25 |
| Labels: | hitbox | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Windows | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ADO: | 36780 / 118599 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Summary: Steps to Reproduce:
Observed Results: Expected Results: Screenshots/Videos attached: Yes (please see attached test world too) Notes:
These blocks have now had their hitboxes fixed:
nb. The following blocks also have hitboxes which I consider too large, but may be working as intended as they have the same hitboxes as the latest Java version: Hopper, string, cauldron, bed, cobweb. |
| Comments |
| Comment by bugsbugsbugs [ 19/Jun/20 ] |
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Also relates to MCPE-83258 for the piston body. |
| Comment by Jonny Tarr [ 27/Oct/19 ] |
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For reference, a ticket for the hopper hit box issue now exists at: https://bugs.mojang.com/browse/MCPE-47541 |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Jun/19 ] |
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To make this easier to track, please create a new ticket for each hitbox that is not working as designed, where this adversely affects gameplay (for instance hoppers having a large hitbox means that chests underneath cannot be accessed). |
| Comment by carson [ 19/Jun/19 ] |
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Can confirm that hitboxes for grass paths, soul sand, and hoppers are still too big in 1.12.0.12 |
| Comment by Jonny Tarr [ 17/Jun/19 ] |
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Note: At some point the hopper hitbox was changed / fixed for Java edition. See: |
| Comment by Jonny Tarr [ 17/Jun/19 ] |
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Hopper hitbox is so annoying. You can see past its funnel, but you can’t click anything behind it. I’d put this near the top of the list of small changes that would reduce frustration by a huge amount. |
| Comment by Henry Markle [ 07/Jul/18 ] |
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The chest's hitbox is still too big. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 14/May/18 ] |
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Updated the description with the latest details. |
| Comment by Caleb Martin [ 19/Oct/17 ] |
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All the crop hitboxes that I noticed before seem to have been fixed in 1.2.3.6. |
| Comment by Glahera Matebi [ 19/Sep/17 ] |
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Is this the reason that AFK fishing farm is not working? D: |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 18/Sep/17 ] |
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Please make a new ticket for any new hitbox related bugs, so they can be tracked and fixed more easily. |
| Comment by Caleb Martin [ 06/Sep/17 ] |
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Confirmed in 1.2.0.25 for several crops that still have hitboxes that are too big – Carrots, Beetroot, Potato, Wheat, and Sugarcane. On the other hand, Nether Wart hitboxes are too small – they have the newly planted size hitbox even at fully grown. Update: Still in 1.2.0.31 |
| Comment by Capopanzone [ 02/Sep/17 ] |
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Confirmed for 1.2.0.25:
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| Comment by [Mod] bemoty [ 02/Sep/17 ] |
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Iron bars and glass panes fixed in 1.2.0.25. |
| Comment by BlazingBeam [ 21/Aug/17 ] |
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Yes, please make hitboxes for windows 10 users a lot smaller however dont make hitboxes for the pe players too small as it is an issue of handibility and control |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 10/Aug/17 ] |
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More hitboxes have been fixed in 1.2 beta build 4. I've Updated the description with the remaining hitboxes that are still too large. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 02/Aug/17 ] |
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Added image comparing the new glass pane shape hitbox, compared to the Java edition: |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 20/Apr/17 ] |
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@HelenAngel: |
| Comment by Helen Zbihlyj [ 20/Apr/17 ] |
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This bug is a little too vague so it's making it hard for our teams to repro and fix. Can you please explain more about which hitboxes are too large & how it affects the game? Some of these may be by design so as much detail you can give, the better. Thanks so much! |
| Comment by [MCPE Helper] Aspergerian [ 14/Mar/17 ] |
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Affects 1.0.5.0. |
| Comment by [MCPE Helper] Aspergerian [ 27/Feb/17 ] |
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Affects 1.0.4.1. |
| Comment by Zeb [ 30/Dec/16 ] |
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Revised the title to reflect the fact this report is referring to block hitboxes specifically, not other hitboxes, like entity hitboxes for example. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 29/Dec/16 ] |
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Checked all the items in the list again in 1.0.0 |
| Comment by [Mojang] Adrian Östergård [ 14/Oct/16 ] |
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This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided). |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 13/Oct/16 ] |
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Updated affected versions. Another example of hitboxes being too large, in this case, string: ( |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 01/Jun/16 ] |
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Relates to |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 20/May/16 ] |
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0.14.3 Case in point: This Chest cannot be opened because the sign's hitbox is too large.
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| Comment by [Mojang] Mega_Spud (Jay Wells) [ 25/Feb/16 ] |
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Here's another example: This chest cannot be opened, as the gate's hitbox gets in the way. |