[MCPE-13714] When opening a world, redstone takes a couple of ticks to update. Created: 21/Feb/16  Updated: 21/Aug/17  Resolved: 21/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.14.0, 0.14.2
Fix Version/s: None

Type: Bug
Reporter: Keyboard Smash
Resolution: Cannot Reproduce Votes: 2
Labels: None

Issue Links:
Relates
relates to MCPE-14233 Redstone components update upon reloa... Resolved
relates to MCPE-13270 Comparators measuring a non-empty con... Resolved
relates to MCPE-13413 Active unpowered locked repeaters bec... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad 3

 Description   

When opening a world, it takes redstone a couple of ticks to update to what it should be. For example, if a redstone torch is supposed to be burnt out, and it is burnt out when you exit the world, when you join the world again, the torch will be lit for a couple of ticks before it becomes burnt out again. This ruins most creations built around moving items as the items may move as you rejoin the world.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ]

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Comment by AMAN4700 [ 08/Aug/16 ]

Please respond and add the current version if you can reproduce this issue.

Comment by PHO [ 28/Apr/16 ]

This is a general case of MCPE-13270 and MCPE-13413. I leave this open because it's not strictly duplicating them.

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