[MCPE-13714] When opening a world, redstone takes a couple of ticks to update. Created: 21/Feb/16 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0, 0.14.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Keyboard Smash | ||
| Resolution: | Cannot Reproduce | Votes: | 2 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Platform: | Tablet - iOS - iPad 3 | ||||||||||||||||
| Description |
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When opening a world, it takes redstone a couple of ticks to update to what it should be. For example, if a redstone torch is supposed to be burnt out, and it is burnt out when you exit the world, when you join the world again, the torch will be lit for a couple of ticks before it becomes burnt out again. This ruins most creations built around moving items as the items may move as you rejoin the world. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |
| Comment by PHO [ 28/Apr/16 ] |
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This is a general case of |