[MCPE-13689] Game crashes when attempting to go into a world over 80 MB Created: 20/Feb/16 Updated: 18/Mar/16 Resolved: 18/Mar/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Hernan Sanchez | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPod Touch 6 | ||||||||
| Description |
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My Minecraft world was perfectly fine until it's size went over 80.0MB. My world always crashes upon entering. It took 3 tries to go into it. I have tested it with other worlds and it had the same effect. Devices Tested: iPod Touch 6th Generation - iOS 9.2.1 Affect Version: MCPE 0.14.0 |
| Comments |
| Comment by gatharian [ 18/Mar/16 ] |
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Just tested this in a world that is 113.6 MB and experienced no crash. You might be experiencing a crash when you open your world. Since this might be the case you might want to refer to |
| Comment by PHO [ 17/Mar/16 ] |
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I have a world > 100 MB on my iPad 3 and it's working perfectly. I think the file size itself is not relevant to the bug. |
| Comment by Hernan Sanchez [ 16/Mar/16 ] |
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Hmmm.. very odd, though sometimes i can go into my world and there aren't any chunk errors or any missing blocks... |
| Comment by Luis Robles [ 13/Mar/16 ] |
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I have the same device as yours and couldn't reproduce it, possibly it could be due to a world corruption. |