[MCPE-13689] Game crashes when attempting to go into a world over 80 MB Created: 20/Feb/16  Updated: 18/Mar/16  Resolved: 18/Mar/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.14.0
Fix Version/s: None

Type: Bug
Reporter: Hernan Sanchez
Resolution: Cannot Reproduce Votes: 0
Labels: None

Issue Links:
Relates
relates to MCPE-12732 Game Crash when openning pre-created ... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPod Touch 6

 Description   

My Minecraft world was perfectly fine until it's size went over 80.0MB. My world always crashes upon entering. It took 3 tries to go into it. I have tested it with other worlds and it had the same effect.

Devices Tested:

iPod Touch 6th Generation - iOS 9.2.1

Affect Version:

MCPE 0.14.0



 Comments   
Comment by gatharian [ 18/Mar/16 ]

Just tested this in a world that is 113.6 MB and experienced no crash. You might be experiencing a crash when you open your world. Since this might be the case you might want to refer to MCPE-12732

Comment by PHO [ 17/Mar/16 ]

I have a world > 100 MB on my iPad 3 and it's working perfectly. I think the file size itself is not relevant to the bug.

Comment by Hernan Sanchez [ 16/Mar/16 ]

Hmmm.. very odd, though sometimes i can go into my world and there aren't any chunk errors or any missing blocks...

Comment by Luis Robles [ 13/Mar/16 ]

I have the same device as yours and couldn't reproduce it, possibly it could be due to a world corruption.

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