[MCPE-13610] Redstone state not saving on reload of world Created: 17/Feb/16 Updated: 27/Feb/16 Resolved: 27/Feb/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0 Beta 7 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Jim | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - Android - LG G2 | ||||||||
| Description |
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I have the circut attatched that should work to have my lever turn on and off a set of dispensers. It works as intended. When i reload the world (quit to title and join back) the dispensers fire. This does not seem to happen if I leave the game with the dispensers with the water buckets out. I assume this has to do with the state of the torches not saving. |
| Comments |
| Comment by gatharian [ 27/Feb/16 ] |
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Thank you for your report! However, this issue has already been reported as |
| Comment by Jim [ 17/Feb/16 ] |
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I apoligise I uploaded this 3 Times as my phone does not seem to be giving me confirmation of a successful post. |