[MCPE-13517] Vine Glitch Created: 14/Feb/16 Updated: 12/Jun/20 Resolved: 11/Mar/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0 Beta 7, 0.15.0, 1.0.0, 1.1.0.55, 1.1.2.50, 1.1.3.1, 1.2.0.15, 1.2.0.18, 1.2.0.22, 1.2.0.31, 1.2.0.81, 1.2.1.1, 1.2.2.3, 1.2.3.3, 1.2.3.6, 1.2.6.2, 1.2.5.52, 1.2.7.2, 1.2.8.0, 1.2.9.1, 1.2.10.2 |
| Fix Version/s: | 1.2.11.4 |
| Type: | Bug | ||
| Reporter: | Ruben Craveiro | ||
| Resolution: | Fixed | Votes: | 49 |
| Labels: | block-update, vines | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Tablet - Android - Asus MeMO Pad | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ADO: | 80039 / 79371 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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When deleting a tree that contains vines sometimes they do not drop |
| Comments |
| Comment by Tyrus Whisman [ 12/Jun/20 ] |
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This glitch has not been fixed. I still experience this glitch in the latest verson of Minecraft Bedrock Realms and on normal worlds. |
| Comment by ladainia4147 [ 18/Feb/18 ] |
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Same issue on Android (HTC U11). Majority of vines don't break off, even when entire tree is cut down. |
| Comment by Kev Ya [ 09/Feb/18 ] |
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Windows 10 version, 1.2.10 update, still happening. Chopped down a ton of jungle trees and the vines stay put. They don't disappear over time either. |
| Comment by Tyler Scholes [ 08/Feb/18 ] |
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For Xbox One and Windows 10 this is happening with the new update still. Sometimes after breaking swamp trees, the vines will prevent some leaves from de-spawning. Maybe it would be possible for leaves and (or at least) vines to break down like Chorus Plants when all wood of a tree (or when the top block holding the vines if not connected to a valid block) is destroyed. Screenshot of issue (Xbox One): https://1drv.ms/i/s!Ald2cMebzOfcjlVEdXWX58lvr2S1 |
| Comment by Rheon [ 24/Jan/18 ] |
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Also happens in 1.2.9 Xbox one |
| Comment by gaberile [ 14/Jan/18 ] |
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I noticed this too |
| Comment by Bram Engelbert [ 20/Dec/17 ] |
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This also happens in 1.2.8 for IOS |
| Comment by [Mod] Sonicwave [ 01/Dec/17 ] |
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To be more specific, if there are "hanging" vines (where the topmost block is attached to a solid block) and that topmost block is destroyed, the other vines will remain floating unless you break each block directly or place a block behind the vine and break it. Regular block updates (such as placing blocks to the side of the vine) don't cause it to break. |
| Comment by Impetigo [ 27/Nov/17 ] |
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Still present in 1.2.6.2 beta. |
| Comment by Matt [ 26/Nov/17 ] |
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Still present in 1.2.5 |
| Comment by Mark St. Louis [ 22/Nov/17 ] |
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Would like to see this fixed as well. |
| Comment by Michael [ 11/Nov/17 ] |
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Confirmed on iPhone X iPad Pro and windows 10 pc |
| Comment by Ryan Watson [ 09/Nov/17 ] |
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Still happening xbox one |
| Comment by Thomas Kreeger [ 19/Oct/17 ] |
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Confirmed Minecraft bedrock 1.2.3 edition |
| Comment by Matt [ 02/Oct/17 ] |
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Confirmed this also happens in 1.2.1 on Windows 10, as well. Attached screenshot to demonstrate a swamp where I cleared the trees, but all the vines remain. |
| Comment by John Grek [ 29/Sep/17 ] |
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I can confirm that this also happens with minecart rails... however, to be completely frank the ability to have minecart rail separate from other blocks should have been in the game to begin with, it opens up some really cool design options. Please don't change rails as a side effect of fixing vines. |
| Comment by Impetigo [ 27/Sep/17 ] |
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Experiencing same issue on Xbox One Bedrock as of 1.2.1 |
| Comment by Morgwenna [ 22/Sep/17 ] |
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Vines used to burn with the tree. Now the majority remain after the tree has dissapeared. Bug has been reintroduced with version 1.2 on iOS. |
| Comment by Mackenzie Henry [ 16/Sep/17 ] |
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I’ve also had this same issue with minecart rails on all beta versions of 1.2 |
| Comment by [Mod] bemoty [ 28/Aug/17 ] |
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KopperGames 1.2.0.22 is already marked as affected. |
| Comment by KopperXP [ 28/Aug/17 ] |
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Confirmed in 1.2.0.22... |
| Comment by Christopher Zahrte [ 18/Aug/17 ] |
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Currently playing 1.2.0.18 and have witnessed this behavior in vines, as leaves decay the vine attached to the leaves will break, however, any vines below that will not. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 06/Jul/17 ] |
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Confirmed to affect 1.1.3.1. Added test world: FloatingVines.mcworld Or use seed -202117971 and then /tp -89 64 83 |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 05/Jun/17 ] |
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Affects 1.1.0.55 according to |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 05/May/17 ] |
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Does this issue still affect the latest version? Please reply if it does. |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 27/Dec/16 ] |
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Affects 1.0.0 according to |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 27/Jun/16 ] |
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According to |
| Comment by AMAN4700 [ 01/Jun/16 ] |
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Does this bug still appear in 0.14.3? Please respond. |