[MCPE-13197] Identical Chests can be placed next to each other Created: 06/Feb/16 Updated: 22/Aug/17 Resolved: 03/Apr/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0 Beta 4 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Kevin Sullivan | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - Android - Samsung Other (Specify in description) | ||||||||
| Description |
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Samsung Galaxy S4 You can place a double [normal] chest next to another double [normal] chest and You can place a double [trap] chest next to another double [trap] chest, unlike in PC version where you normally have to place double normal then double trap chest |
| Comments |
| Comment by PHO [ 06/Feb/16 ] |
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I strongly believe that this is "Works As Intended". A chest block in PC edition does not know whether it is forming a large chest with an adjacent one. The game instead considers two adjacent chest blocks as a one large chest. So when there were 3 chest blocks lying alongside, the game would have no idea how to connect them, hence the awkward restriction. On the other hand, chests in MCPE apparently have enough data themselves whether to form a large chest, which is certainly a good improvement. |