[MCPE-13182] Picked up items poof when inventory is full Created: 05/Feb/16 Updated: 07/Sep/16 Resolved: 06/Feb/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.13.2 |
| Fix Version/s: | 0.14.0 Beta 4 |
| Type: | Bug | ||
| Reporter: | John Spanos | ||
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Windows | ||||||||
| Description |
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When player inventory and hand is full items on the ground will still be collected, but not added to inventory. The item will be lost from the game as it is not in inventory or on the ground. This is a new bug in 0.13.2 and did not happen in 0.13.1 of Windows 10 beta version. |
| Comments |
| Comment by rplatham [ 07/Sep/16 ] |
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For what it's worth, it ends up this was a different bug, but it's now being addressed in |
| Comment by rplatham [ 06/Feb/16 ] |
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Take a look at the comments on |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 05/Feb/16 ] |
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Duplicate of (Also, this has been around for a while before 0.13.2 and is reported as fixed in 0.14.0) |