[MCPE-12839] Adding paper to zoom out map makes map clear (win10 server with non-win10 clients) Created: 30/Jan/16  Updated: 05/Feb/20  Resolved: 19/Jun/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.14.0 Beta 3, 0.14.2, 1.0.2
Fix Version/s: None

Type: Bug
Reporter: Meden
Resolution: Cannot Reproduce Votes: 7
Labels: None

Attachments: PNG File Screenshot_2016-01-29-21-18-21.png    
Issue Links:
Duplicate
is duplicated by MCPE-14222 Zooming map out results in blank map Resolved
Relates
relates to MCPE-12671 Maps have stripes Resolved
relates to MCPE-12838 Maps are look like a black spot in ol... Resolved
relates to MCPE-14222 Zooming map out results in blank map Resolved
Confirmation Status: Confirmed
Platform: Tablet - Android - Samsung Galaxy Note
CHK:

 Description   

When trying to zoom out on map by combining paper and fully explored map section, entire map changes to a tan color.

edit: This appears to be specific to a win10 server with non-win10 clients. I expect the reason why is because the way to create a zoomed out map in win10 (crafting table map surrounded by 8 paper) is different than in iOS and Android (anvil map + 8 paper). Thus clients using the iOS and Android methods confuse the win10 server that doesn't accept this recipe.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Jun/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by erik metzler [ 06/Feb/17 ]

Confirming that this is still present in PE1.0.2 using a Nexus 10 and Samsun Tab 4, on a Realm server.

Comment by Robert Baer [ 04/Feb/17 ]

Yes, I concur with Baxter that when zooming out, all previously explored area returns as unexplored on the map. It's only mildly frustrating compared to the empty map though...

Comment by Baxter Seale [ 04/Feb/17 ]

Just a quick update. I tried Robert's suggested work around of switching to "classic" mode to zoom out the maps and this works for me too. However the new maps when zoomed out to maximum scale overlap with my original map (made in PE mode)... which is the fully explored one. So I am exploring again on the newly made maps so that I can eventually tile them properly.

This is in Realms on a Samsung Galaxy Note 10.1.

Comment by Bolong Wang [ 04/Feb/17 ]

I have this issue using Windows 10 client 1.0.2 in my realm (survival). It also occurs in creative mode in local/LAN games. When I tried to scale up a map I got empty map.

Update 2/4 –
I just realized that I am supposed to use the crafting table to scale the map, instead of the anvil (which I used in Pocket iOS client). Using anvil with map in the first slot and 8 papers in the second slot results in empty scaled map, in Windows 10 client in my realm. I'll try the crafting table later this weekend to see if that works.

Update 2/5 –
Okay... Successfully scaled the map using the crafting table on Windows 10 client in my realm. The anvil approach should be PE specific... It is quite confusing when two compatible version use different ways to craft something. Maybe should make the anvil approach work in Windows 10, too?

Comment by [MCPE Mod] Dr.Awesome4333 [ 28/Jan/17 ]

Reopening based on comments and it having been several updates since the resolution of fixed in future update.

Comment by Robert Baer [ 28/Jan/17 ]

I'm glad I finally found this! I was becoming furious on my Realm why maps were behaving badly while trying to zoom out.

A suitable workaround (tested on Minecraft 1.0.2 on my Android device) is to go to the Video settings, and switch the GUI from Pocket to Classic, and it allows me to zoom out the map on the crafting table with eight (8) pieces of paper around my map.

Comment by Baxter Seale [ 28/Jan/17 ]

I am experiencing this issue in Realms using Samsung Note 10.1 on PE 1.0.2. I have a fully zoomed out map of the area with the spawn point that I was able to create and I can create a new map in an area I have not yet explored. But when I attempt to zoom out the new map it always goes completely blank (even when I zoom it out to maximum scale).

This Jira says the issue is resolved for a future release version... Any idea when this version will be released? THANKS

Comment by Jon Berkner [ 16/Dec/16 ]

I'm seeing this on iOS MCPE v 0.16.2 using Realms.

Comment by rplatham [ 14/May/16 ]

Tested in MCPE 0.14.2 using:

  • Samsung Galaxy S6 (SM-G920W8), Android 5.1.1
  • Asus B121 Tablet Touch & pen enabled, Win10 Pro (64-bit) build 10240 and
  • Apple iPad3 (MC705C/A) iOS 8.4.1 (12H321)

Only when the win10 tablet was the server would zooming out a map on the clients yield a blank (all tan) map. When the server was the iOS or Android device, zooming out worked fine. This held true regardless of whether por not the map had been combined with a compass.

I could not reproduced this bug in single player on any of these devices.

I expect the reason why is because the way to create a zoomed out map in win10 (crafting table map surrounded by 8 paper) is different than in iOS and Android (anvil map + 8 paper). Thus clients using the iOS and Android methods confuse the win10 server that doesn't accept this recipe.

Comment by internetuser1bill [ 01/Feb/16 ]

Keep adding 8 papers and it will come to normal

Comment by Meden [ 30/Jan/16 ]

You mean sheers? Thats actually a great idea!

Comment by Jesus de la rosa [ 30/Jan/16 ]

I think they could add the combination of map and scissors on the anvil to make zoom out

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