[MCPE-12839] Adding paper to zoom out map makes map clear (win10 server with non-win10 clients) Created: 30/Jan/16 Updated: 05/Feb/20 Resolved: 19/Jun/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.14.0 Beta 3, 0.14.2, 1.0.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Meden | ||
| Resolution: | Cannot Reproduce | Votes: | 7 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||
| Platform: | Tablet - Android - Samsung Galaxy Note | ||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||
| Description |
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When trying to zoom out on map by combining paper and fully explored map section, entire map changes to a tan color. edit: This appears to be specific to a win10 server with non-win10 clients. I expect the reason why is because the way to create a zoomed out map in win10 (crafting table map surrounded by 8 paper) is different than in iOS and Android (anvil map + 8 paper). Thus clients using the iOS and Android methods confuse the win10 server that doesn't accept this recipe. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Jun/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by erik metzler [ 06/Feb/17 ] |
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Confirming that this is still present in PE1.0.2 using a Nexus 10 and Samsun Tab 4, on a Realm server. |
| Comment by Robert Baer [ 04/Feb/17 ] |
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Yes, I concur with Baxter that when zooming out, all previously explored area returns as unexplored on the map. It's only mildly frustrating compared to the empty map though... |
| Comment by Baxter Seale [ 04/Feb/17 ] |
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Just a quick update. I tried Robert's suggested work around of switching to "classic" mode to zoom out the maps and this works for me too. However the new maps when zoomed out to maximum scale overlap with my original map (made in PE mode)... which is the fully explored one. So I am exploring again on the newly made maps so that I can eventually tile them properly. This is in Realms on a Samsung Galaxy Note 10.1. |
| Comment by Bolong Wang [ 04/Feb/17 ] |
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I have this issue using Windows 10 client 1.0.2 in my realm (survival). It also occurs in creative mode in local/LAN games. When I tried to scale up a map I got empty map. Update 2/4 – Update 2/5 – |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 28/Jan/17 ] |
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Reopening based on comments and it having been several updates since the resolution of fixed in future update. |
| Comment by Robert Baer [ 28/Jan/17 ] |
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I'm glad I finally found this! I was becoming furious on my Realm why maps were behaving badly while trying to zoom out. A suitable workaround (tested on Minecraft 1.0.2 on my Android device) is to go to the Video settings, and switch the GUI from Pocket to Classic, and it allows me to zoom out the map on the crafting table with eight (8) pieces of paper around my map. |
| Comment by Baxter Seale [ 28/Jan/17 ] |
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I am experiencing this issue in Realms using Samsung Note 10.1 on PE 1.0.2. I have a fully zoomed out map of the area with the spawn point that I was able to create and I can create a new map in an area I have not yet explored. But when I attempt to zoom out the new map it always goes completely blank (even when I zoom it out to maximum scale). This Jira says the issue is resolved for a future release version... Any idea when this version will be released? THANKS |
| Comment by Jon Berkner [ 16/Dec/16 ] |
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I'm seeing this on iOS MCPE v 0.16.2 using Realms. |
| Comment by rplatham [ 14/May/16 ] |
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Tested in MCPE 0.14.2 using:
Only when the win10 tablet was the server would zooming out a map on the clients yield a blank (all tan) map. When the server was the iOS or Android device, zooming out worked fine. This held true regardless of whether por not the map had been combined with a compass. I could not reproduced this bug in single player on any of these devices. I expect the reason why is because the way to create a zoomed out map in win10 (crafting table map surrounded by 8 paper) is different than in iOS and Android (anvil map + 8 paper). Thus clients using the iOS and Android methods confuse the win10 server that doesn't accept this recipe. |
| Comment by internetuser1bill [ 01/Feb/16 ] |
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Keep adding 8 papers and it will come to normal |
| Comment by Meden [ 30/Jan/16 ] |
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You mean sheers? Thats actually a great idea! |
| Comment by Jesus de la rosa [ 30/Jan/16 ] |
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I think they could add the combination of map and scissors on the anvil to make zoom out |