[MCPE-12767] Falling Sand entities will replaced by first entity that falling before the other Created: 28/Jan/16  Updated: 07/Mar/18  Resolved: 07/Mar/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.14.0 Beta 2, 0.14.0 Beta 3, 0.15.1, 0.16.0, 1.0.4.0
Fix Version/s: None

Type: Bug
Reporter: ItsPlantseed
Resolution: Cannot Reproduce Votes: 1
Labels: None

Attachments: JPEG File ScreenShot 078.JPG     PNG File Screenshot_2016-01-28-18-44-54.png    
Issue Links:
Relates
relates to MCPE-12118 Falling Sand, Gravel and Anvil animat... Resolved
relates to MCPE-12765 Falling Gravel (+ Others) Disappear W... Resolved
Confirmation Status: Confirmed
Platform: Android
CHK:

 Description   

When all type block on the falling sand entity falling on the cobweb before disappear (MCPE-12765), then break the cobweb the first falling entity will replacing the other when the block was placed. As shown in the picture the falling sand: red sand, sand, gravel, and anvil falling on the cobweb at once, then when the falling sand touch the ground, then break the cobweb the other entity like anvil, and the red sand will replaced by the regular sand (the regular sand I put that first before the other).



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Mar/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Comment by Anomonous Anomonous [ 12/Jan/17 ]

Also affects falling entities landing on piston heads. Fix this so I can make the dragon egg randomizer resettable!!!

Comment by [Mojang] Mega_Spud (Jay Wells) [ 04/Nov/16 ]

Added screenshots showing how to reproduce the issue:

Comment by Tavish McEwen [ 29/Jun/16 ]

in 0.15.1, fallingsand entities dissappear partway falling through a cobweb.

Comment by AMAN4700 [ 02/Jun/16 ]

Does this bug still appear in 0.14.3? Please respond.

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