[MCPE-12362] Other clients crash when joining a particular world Created: 07/Jan/16 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.13.1, 0.14.3 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Adam Van Ornum | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
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Version 0.14.3: Several of us have been playing in one particular world for a while, and now when we try to play in that world, any clients (both Windows 10 and Android) crash during the world generation phase of connecting. The player running the server sees a notification that the player joined, but then a few seconds later gets a notification that the player left. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |
| Comment by Adam Van Ornum [ 12/Jun/16 ] |
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This also affects the Android Pocket Edition. The world is being served by the Win10 version and both Android and Win10 clients crash when trying to join. |
| Comment by Adam Van Ornum [ 12/Jun/16 ] |
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This is still an issue as of version 0.14.3. I tried uploading an export of the world but it was over the limit for JIRA. Here is a link to the exported world: https://onedrive.live.com/redir?resid=CE16E205529B5DB0%213691 |
| Comment by Katten [ 27/May/16 ] |
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Cleaning up old issues, please reply if affecting 0.14.3 or later. |