[MCPE-12362] Other clients crash when joining a particular world Created: 07/Jan/16  Updated: 21/Aug/17  Resolved: 21/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.1, 0.14.3
Fix Version/s: None

Type: Bug
Reporter: Adam Van Ornum
Resolution: Cannot Reproduce Votes: 0
Labels: None

Game Mode: Survival
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

Version 0.14.3: Several of us have been playing in one particular world for a while, and now when we try to play in that world, any clients (both Windows 10 and Android) crash during the world generation phase of connecting.

The player running the server sees a notification that the player joined, but then a few seconds later gets a notification that the player left.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ]

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Comment by AMAN4700 [ 08/Aug/16 ]

Please respond and add the current version if you can reproduce this issue.

Comment by Adam Van Ornum [ 12/Jun/16 ]

This also affects the Android Pocket Edition. The world is being served by the Win10 version and both Android and Win10 clients crash when trying to join.

Comment by Adam Van Ornum [ 12/Jun/16 ]

This is still an issue as of version 0.14.3. I tried uploading an export of the world but it was over the limit for JIRA. Here is a link to the exported world:

https://onedrive.live.com/redir?resid=CE16E205529B5DB0%213691

Comment by Katten [ 27/May/16 ]

Cleaning up old issues, please reply if affecting 0.14.3 or later.

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