[MCPE-12155] Redstone not responding correctly Created: 21/Dec/15 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.13.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | gasper | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Attachments: |
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| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
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Redstone sometimes does not activate whit a lever, or stays activated after switching the lever off. I have fixed this problem with a restart but I just wanted to let you know. EDIT: It has happened again seems to appear after about 2 hours of playing |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by Katten [ 31/May/16 ] |
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Cleaning up old issues, please reply if affecting 0.14.3 or later. |
| Comment by Benjamin Polge [ 19/Jan/16 ] |
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I'm also noticing this in iOS. Not only Redstone lamps but doors, trap doors, powered rails and anything else that responds to Redstone pulses. Sometimes it works the first time, sometimes not. Especially noticeable with buttons and pressure plates. Often the first press doesn't turn on a powered rail or open a door, and often the button returning to "off" leaves the powered rail on or the door open. |
| Comment by gasper [ 23/Dec/15 ] |
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[Picture 3] the redstone should not be off since the redstone does not go directly into the block. Replacing the redstone fixes this situation |