[MCPE-12141] Huge lags after 0.13 update in some areas Created: 20/Dec/15 Updated: 04/Jan/16 Resolved: 04/Jan/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.13.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Jiwan | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - Android - LG G2 | ||||||||
| Description |
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While 0.12 ran butter smooth, 0.13 have a huge problem where some of heavy modified chunks (Huge buldings) cause huge lags when game loads them. FPS drops down from the perfect to 1-5 fps. If loading the map when player is in the chunk, loading takes lot of time, after the level loading game freezes and mcpe stops responding while the system works butter-smooth. |
| Comments |
| Comment by Jiwan [ 04/Jan/16 ] |
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Also the log is full of System.err(28794): at com.mojang.minecraftpe.MainActivity.getFileDataBytes(MainActivity.java:904) and like messages |
| Comment by Jiwan [ 04/Jan/16 ] |
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Forgot to add that render distance option doesnt affect performance at all |
| Comment by Jiwan [ 04/Jan/16 ] |
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And the problem map size is only 60mb |
| Comment by Jiwan [ 04/Jan/16 ] |
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You may say that my device (Quadcore 2.2ghz) is outdated and thats true, yet onscreen widget says that minecraft uses less than 30% of cpu :/ |