[MCPE-12141] Huge lags after 0.13 update in some areas Created: 20/Dec/15  Updated: 04/Jan/16  Resolved: 04/Jan/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0
Fix Version/s: None

Type: Bug
Reporter: Jiwan
Resolution: Duplicate Votes: 0
Labels: None

Attachments: PNG File Screenshot_2015-12-21-00-26-25.png    
Issue Links:
Duplicate
duplicates MCPE-11664 Slow and Laggy after the 0.13.0 Update! Resolved
Confirmation Status: Unconfirmed
Platform: Phone - Android - LG G2

 Description   

While 0.12 ran butter smooth, 0.13 have a huge problem where some of heavy modified chunks (Huge buldings) cause huge lags when game loads them. FPS drops down from the perfect to 1-5 fps.
Flying far away from the chunks (Forcing chunk unload) doesnt solve performance issues, framerate stays same low until the map is reloaded.
Not all the big building lags, only some of them

If loading the map when player is in the chunk, loading takes lot of time, after the level loading game freezes and mcpe stops responding while the system works butter-smooth.



 Comments   
Comment by Jiwan [ 04/Jan/16 ]

Also the log is full of System.err(28794): at com.mojang.minecraftpe.MainActivity.getFileDataBytes(MainActivity.java:904)

and like messages

Comment by Jiwan [ 04/Jan/16 ]

Forgot to add that render distance option doesnt affect performance at all

Comment by Jiwan [ 04/Jan/16 ]

And the problem map size is only 60mb

Comment by Jiwan [ 04/Jan/16 ]

You may say that my device (Quadcore 2.2ghz) is outdated and thats true, yet onscreen widget says that minecraft uses less than 30% of cpu :/

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