[MCPE-12109] Dirt path and farmland collision too high Created: 17/Dec/15 Updated: 29/Nov/22 Resolved: 29/Nov/22 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.1, 0.12.2, 0.12.3, 1.19.30.22 Preview, 1.17.40.20 Beta, 1.17.11 Hotfix, 1.16.220.50 Beta, 1.16.200.56 Beta, 1.15.0.51 Beta, 1.14.25.1 Beta, 1.14.2.51 Beta, 1.14.1 Hotfix, 0.13.0, 0.14.0, 0.14.3, 0.15.0 Beta build 3, 0.15.4, 0.16.0, 1.0.0, 1.1.2.50, 1.1.3.1, 1.1.5.0, 1.2.0.22, 1.14.60 Hotfix, 1.16.10, 1.16.40 Hotfix, 1.16.100, 1.16.200, 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.30, 1.17.41 Hotfix, 1.18.2 Hotfix, 1.19.0, 1.19.20 |
| Fix Version/s: | 1.19.50.20 Preview, 1.19.40.21 Preview, 1.19.50 |
| Type: | Bug | ||
| Reporter: | Minecraftemple | ||
| Resolution: | Fixed | Votes: | 46 |
| Labels: | collision-box, farmland, grass-path, java-parity | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Multiple | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ADO: | 40635 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Dirt path collision is 1 pixel too high |
| Comments |
| Comment by JervieA20 [ 25/Oct/22 ] |
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Update: Still Affected On 1.19.40, Because Of Temporarily reverted |
| Comment by FireLiz [ 06/Oct/22 ] |
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Fix has sadly been reverted in 1.19.40.24 |
| Comment by PoulaBear [ 18/Sep/22 ] |
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Still apparent in 1.19.22 but NOT preview 1.19.21.40 |
| Comment by Martin Schlegel [ 12/Jun/22 ] |
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seems to still affect 1.19.0 |
| Comment by Natthan [ 02/Nov/21 ] |
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Smaller blocks like farmland, dirt path, and slabs generally don't update themselves. Example: |
| Comment by Natthan [ 02/Nov/21 ] |
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Affects 1.17.41 |
| Comment by [Mod] GoldenHelmet [ 26/Aug/21 ] |
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Fixing this bug would automatically fix other issues that result from it without any other code changes, including MCPE-33288, MCPE-33575, MCPE-34268, and However, a simple fix might cause grass path and farmland to be affected by MCPE-124841 instead. That would probably be worse. |
| Comment by [Mod] GoldenHelmet [ 04/May/21 ] |
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Spencer: if you look at the reports listed under "relates to" on this ticket, you will see that there is already a separate report for soul sand. The issue with soul sand is not included on this ticket because it started in a different version. |
| Comment by Spencer [ 04/May/21 ] |
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Affects soul sand as well |
| Comment by [Mod] GoldenHelmet [ 07/Mar/21 ] |
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@michael s: the outline selection box is supposed to match the hitbox (where it doesn't, that's a bug: see MCPE-59928), and for blocks that have collision the collision box is the same as the hitbox. For farmland and grass paths the outline selection box is accurate to the hit/collision box. It's the hit/collision box that are wrong: they doesn't match the visual appearance or the Java Edition hit/collision boxes. |
| Comment by michael s [ 07/Mar/21 ] |
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that outline is not collision. it is actually what the game puts to represent that you are looking at the block. the actual collision is the block not highlighted. this also happens to Slabs, Stairs, Fences and, Walls. Torches, Endrods, and pressure plates do not have this |
| Comment by BeeTeeKay64 [ 22/Nov/20 ] |
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bugsbugsbugs Okay, sounds good. If it helps, I have added a couple screenshots to better show off the bug. |
| Comment by bugsbugsbugs [ 22/Nov/20 ] |
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BeeTeeKay I just wanna let you know, that 1.16.100 will automatically be added to the list by Mustek2 when your report gets marked as a duplicate. |
| Comment by BeeTeeKay64 [ 22/Nov/20 ] |
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As my duplicate report states, this bug affects 1.16.100. |
| Comment by FallCheetah7373 [ 12/Aug/20 ] |
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This issue is also with honey blocks please add it |
| Comment by pulpetti [ 07/Aug/20 ] |
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Still in 1.16.10 |
| Comment by 77Tigers [ 17/Jun/20 ] |
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No, you need to drop a certain amount. |
| Comment by [Mod] GoldenHelmet [ 27/Feb/20 ] |
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If the hitbox for farmland weren't full-size, would that mean you could break it just by stepping down from a block above? |
| Comment by inxomnyaa [ 15/Jan/20 ] |
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Still applies to 1.14 |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 04/Sep/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by [MCPE Helper] Dylan K. Taylor [ 05/Jul/17 ] |
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The AABB for paths and farmland is incorrect in PE (they are treated as a full block, but should actually be 15/16 of a block tall). |
| Comment by Zeb [ 08/Aug/16 ] |
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Confirmed for 0.15.4. (Tested on Windows 10.) |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |
| Comment by Zeb [ 20/Jun/16 ] |
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Confirmed for 0.15.0. (Tested on Windows 10.) |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 13/Jun/16 ] |
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Acoording to http://minecraft.gamepedia.com/Farmland#Trivia farmland is supposed to |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 12/Jun/16 ] |
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Happens on 0.15.0 build 3 |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 21/Feb/16 ] |
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Still exists in 0.14.0. |
| Comment by Minecraftemple [ 21/Dec/15 ] |
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This is also an issue with farmland |
| Comment by Katten [ 18/Dec/15 ] |
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Confirmed to affect 0.13.1 on iPhone 6+ (iOS 9.2). |
| Comment by Minecraftemple [ 18/Dec/15 ] |
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Please note: it may look like I'm standing on the grass block in the screenshot but I am not |