[MCPE-12067] World save resets after reopening. Created: 15/Dec/15  Updated: 09/Jan/16  Resolved: 09/Jan/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0
Fix Version/s: None

Type: Bug
Reporter: Jordan Falepeau
Resolution: Duplicate Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MCPE-11643 Duplication using world saving Resolved
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

After closing and reopening a world save, any recent changes made to the world are reverted, but the player's inventory is unaffected.

For example, if a block is placed, then the world is closed and reopened, the block will sometimes disappear completely. This is the same for any large structures built.
Also, if the player takes an item from a chest and places it into his or her inventory, closes and then reopens the world, the item will still be in the players inventory but it will also still be in the chest (a double up of items)
This also affects mobs: if any number of mobs are killed, and then the world is closed and then reopened, the mob/s will still be there as if it were never killed, yet the mob drops will still be in the player's inventory.

Edit: This issue happens sporadically, but not all the time.



 Comments   
Comment by ItsPlantseed [ 09/Jan/16 ]

"Clone" of MCPE-11643

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