[MCPE-12020] Crash on loading save Created: 10/Dec/15  Updated: 05/Apr/17  Resolved: 05/Apr/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0
Fix Version/s: None

Type: Bug
Reporter: David Winks
Resolution: Invalid Votes: 0
Labels: None

Attachments: Text File 011863.log     HTML File CURRENT     HTML File MANIFEST-011861     File level.dat_nuked     Text File options.txt    
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

well I suspect I found a bug that grows over time. my most recent of games seems to have crash issues on extended exploration, rain, large scale building, and villager mass breading. OMG were did they all come from and howdid they all cram inside that one little building. ROFLMAO
. . staring village was fine even when building a castle near to the ceiling max. villagers seem to like the roof top of one building in particular. put just one door a few floors up and they go on a breeding frenzy.
located the ender catacombs, and a massive mine complex, practically under the original spawn point only minor crash issues from all that.
after exploring outward an extended distance I started getting crash issues, especially when raining.
located alternate village on a mountain side and built some there until it had a total crash failure issue.
I tried lowering the render distance to minimum and turned off ALL the extras to see if that helped, but it only lasted a few seconds and continued getting the crash problem.
I have attached the save file (without the 40 DBs) for your inspection so you know were things went haywire.
might just be an issue of memory crashing.
44 items in the DB folder including the attached (log, current, manifest)
I hope it helps make it better.
back to building castles and what ever else. hoping for more Redstone stuff soon.

{"controlType":1,"eventName":"GameSessionStart","eventTime":1449713462,"gameMode":"survival","gameSession":"a0fd7ef6232442f993a655f806dca60a","gameType":"local","isModded":false,"lefty":false,"productVersion":"v0.13.0 alpha","sessionId":"258961133de343b2a0ead70daa634d8d","skinId":"CityFolk_Baron","snooperVersion":1,"splitControls":true,"swapJump":false,"worldType":"Overworld"}

 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 05/Apr/17 ]

Thank you for your report!

Crashes such as these are now logged automatically, so will be investigated further by the development team internally.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by AMAN4700 [ 02/Jun/16 ]

Does this bug still appear in 0.14.3? Please respond.

Comment by David Winks [ 01/Mar/16 ]

still getting random crashes. the v14 update seems to have made little change in this factor. I just get a sudden drop and close my only warning is usually screen freeze for about a second.

Comment by Luis Robles [ 01/Mar/16 ]

Does this issue still affects 0.14?, if so, please respond

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