[MCPE-11992] Leaf Blocks Bug Created: 07/Dec/15 Updated: 04/Feb/18 Resolved: 05/Jan/16 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.13.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Dan Arreza | ||
| Resolution: | Won't Fix | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Confirmed |
| Platform: | Tablet - Android - Acer Iconia One 7 |
| CHK: |
| Description |
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I spawned Birch trees in my world in the nether, but the blocks didn't change colors due to the biome but the particles it emit, by falling from a distance or destroying it gives the correct particle colors. This bug also applies to spruce leaf blocks. |
| Comments |
| Comment by Dan Arreza [ 04/Feb/18 ] |
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Oh yeah, about the water blocks, I spawned water using the water blocks > [MCPE Mod] rplatham |
| Comment by [Mojang] MissMarzenia (Aleksandra Zajac) [ 08/Dec/15 ] |
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Reported for testing and fix, thanks for submitting this bug. |
| Comment by Dan Arreza [ 08/Dec/15 ] |
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I spawned water using the water blocks itself. Since the Nether is technically a hot biome, all leaf blocks should have a brownish-green color and so does its particles. |
| Comment by rplatham [ 07/Dec/15 ] |
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Hi Dan015 I've given this a bit more thought (with some help from wise and more careful colleagues), re-opened the ticket and deleted my first comment. In vanilla MCPE, leaf blocks can be placed in the nether and trees can be bonemealed from saplings in the nether. It also appears that this bug is more general: biome-specific shading is applied to all leaf particles, regardless of the block or overworld/nether. |