[MCPE-11908] Some Trees' Leaves/Logs get cut off at chunk borders prior to world generation Created: 01/Dec/15 Updated: 02/Jan/25 |
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| Status: | Reopened |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.21.60.21 Preview, 1.13.0.1 Beta, 1.12.0.14 Beta, 0.12.1, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.18.0.27 Beta, 1.17.30.21 Beta, 1.17.11 Hotfix, 1.13.1, 1.12.0.13 Beta, 0.13.0, 0.14.3, 0.15.1, 0.15.9, 1.1.0.0, 1.11.4, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.1, 1.16.10, 1.16.20, 1.16.40 Hotfix, 1.17.0, 1.17.32, 1.17.41 Hotfix, 1.18.0, 1.18.2 Hotfix, 1.18.12 Hotfix, 1.19.0, 1.19.2 Hotfix, 1.19.62, 1.20.0, 1.20.32 Hotfix, 1.21.2 Hotfix, 1.21.30, 1.21.51 Hotfix |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Cameron Johnson | ||
| Resolution: | Unresolved | Votes: | 49 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Multiple | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ADO: | 16939 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Some trees grown at the time of the created world generation will apear cut off at or near chunk borders. Edit by depressed-pho: Steps to reproduce by DrAwesome4333: To compare, create a new world with the seed Tree again. |
| Comments |
| Comment by mojang.et1et [ 05/Oct/24 ] |
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I am also encountering this on 1.21.31, this one really ought to be fixed since it impacts dark forest/pale forest more, and that's a big part of the upcoming release. In some biomes (like the dark forest, and it's pale variant), even if you delete the chunks and cause them to regenerate, the problem remains because the trees do not generate in the same way each time. |
| Comment by CuteMirror492 [ 22/Sep/24 ] |
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Affects 1.21.30 too. |
| Comment by [Mod] EVGENSYPERPRO [ 13/Aug/24 ] |
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Is this a problem for anyone else in new worlds? Note that already corrupted worlds cannot remove previously generated trees. |
| Comment by ReyBad98 [ 18/Aug/23 ] |
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It still affects 1.20.15 |
| Comment by [Mod] GoldenHelmet [ 05/Oct/21 ] |
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Following the reproduction process I identified for Steps to reproduce
Expected resultYou arrive at a complete mushroom tree. Observed resultYou arrive at a slice of the mushroom tree cut off at the Z = -112 to -113 chunk border. See https://bugs.mojang.com/secure/attachment/445159/How%20to%20cut%20off%20generation%20at%20a%20chunk%20line%20.mp4 If you don't get it, try again--I reproduced this 3 times in 7 or 8 tries. I think the key may be simulating the mushroom tree chunk ASAP once auto-saving starts. |
| Comment by Natthan [ 16/Sep/21 ] |
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Affects 1.17.40.20 |
| Comment by Douglas F Correa [ 10/Aug/21 ] |
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Affects 1.17.10/11 Hotfix & [Ex] |
| Comment by user-85a28 (Inactive) [ 15/Apr/21 ] |
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Yes this is still an issue |
| Comment by Skaijie [ 07/Apr/21 ] |
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Does this still affect 1.16.220/1.16.230.52? |
| Comment by Douglas F Correa [ 30/Nov/20 ] |
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To reword what I think @77Tigers said: the "branch" chunk is loaded & then the "trunk" chunk is loaded. If the tree isn't present to generate, the branches don't cross the chunk border. But then the trunk is generated with branches that were supposed to hang over pregenerated chunks, which cannot happen (yet?). |
| Comment by user-0d3ff (Inactive) [ 30/Jul/20 ] |
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Affects 1.16.10 |
| Comment by 77Tigers [ 04/May/20 ] |
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I think this might happen because the chunk with the tree in is loaded, then the tree is generated while nearby chunks are still unloaded. |
| Comment by user-0d3ff (Inactive) [ 03/May/20 ] |
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This is still an issue in 1.14.60 on W10, they are forming along chunk borders. |
| Comment by Joy Bates [ 07/Apr/19 ] |
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I created a world last week on the latest Bedrock release (with Experimental Gameplay turned off) and encountered this bug (see screenshot above). Seed: 425558590 Coordinates: 155, 64, 186 Hardware: 2017 MacBook Pro Software: Windows 10, latest version, on a Virtual Machine |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 11/Apr/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 03/Apr/17 ] |
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Devices where the above steps worked: |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 03/Apr/17 ] |
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Steps to reproduce in 1.1.0.0: To compare, create a new world with the seed Tree again. |
| Comment by Asferot De Voll [ 08/Dec/16 ] |
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Found the bug in 0.16.2. The leaves still disappear. |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 03/Nov/16 ] |
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I can't confirm this a bug in 0.16 0 |
| Comment by [Mojang] Adrian Östergård [ 02/Nov/16 ] |
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Please reply and update affected versions if you're still able to reproduce this issue. |
| Comment by Asferot De Voll [ 26/Sep/16 ] |
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Can confirm. Happens on Windows 10 edition. Version 0.15.9. |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 29/Jun/16 ] |
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Also affects Realms as of 0.15.1 |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 28/Jun/16 ] |
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Affects 0.15.1 as well |
| Comment by [MCPE Mod] Dr.Awesome4333 [ 30/May/16 ] |
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Affects 0.14.3 |