[MCPE-11891] split controls highlight 2 blocks insteas of one Created: 29/Nov/15  Updated: 26/Jan/16  Resolved: 26/Jan/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0
Fix Version/s: None

Type: Bug
Reporter: Steven Stessels
Resolution: Duplicate Votes: 0
Labels: None

Attachments: PNG File Screenshot_2015-11-29-14-54-49.png     PNG File Screenshot_2015-11-29-14-55-02.png    
Issue Links:
Duplicate
duplicates MCPE-12529 Highlighting blocks is wrong! Resolved
Confirmation Status: Unconfirmed
Platform: Android

 Description   

split controls highlight 2 blocks even with a deadbush



 Comments   
Comment by AMAN4700 [ 26/Jan/16 ]

Moving to MCPE-12529 due to better description

Comment by Mariusz Puszkiewicz [ 09/Jan/16 ]

It's more like world rendering bug (or something similar)... If you go too far from spawn point highlight (or/and "destroy" texture) will be stretching to other blocks.
I've got same effect in couple minecraft days of journey. I'm walking in one direction, first I saw that blocks highlight are same like on screenshots. When I went much further it was worse, for me ends on highlight spreaded to probably 6-7 blocks (whole width of my device screen) and I need clear flat ground without grass or other things and look at the right block to see stretched highlight on that many blocks, without those circumstances highlight (destroy) texture will not even show.

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