[MCPE-11765] No iron doors in strongholds Created: 23/Nov/15  Updated: 10/Dec/21  Resolved: 10/Dec/21

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0, 0.14.2, 0.14.3, 0.15.0, 0.15.4, 0.15.10, 0.15.90.8, 0.16.0, 0.17.0.2, 1.0.0, 1.0.3, 1.0.4.0, 1.2.6.2, 1.2.5.52, 1.2.13.60, 1.2.16.3, 1.5.0.0, 1.6.0.5, 1.5.0.14, 1.6.0.6, 1.5.2.1, 1.6.0.8 Beta
Fix Version/s: None

Type: Bug
Reporter: Roy Sajima
Resolution: Invalid Votes: 7
Labels: iron-door, stronghold, structure, world-generation

Confirmation Status: Confirmed
Platform: Tablet - iOS - iPod Touch 5
CHK:
ADO: 8657

 Description   

As in the title. There should be iron doors in strongholds like as in the PC version.



 Comments   
Comment by Akhtar Rizky Amirza [ 10/Dec/21 ]

maybe iron door stronghold only exist in java (if not maybe they exist in a newer version or it's rare)

Comment by [Mod] Umija5895M [ 10/Dec/21 ]

Thank you for your report!
However, this issue is Invalid.

You reported a parity issue. We are only tracking parity issues that meet the following criteria on this bug tracker:

  • The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version
  • The feature behaves differently in one edition than in the other
  • The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before

Any parity issue that does not meet these criteria are not tracked on the bug tracker and should instead be reported on the Feedback website.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Comment by [Mod] EVGENSYPERPRO [ 08/Dec/21 ]

It seems that this is still a problem in the latest versions.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 23/Jul/19 ]

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Comment by Lio [ 30/Jul/18 ]

Still affects 1.6.0.8

Comment by Lio [ 12/Jul/18 ]

Still affects 1.6.0.6

Comment by MAXS [ 29/Dec/16 ]

Affects 1.0.0

Comment by [MCPE Helper] Aspergerian [ 27/Nov/16 ]

Affects 1.0 Beta Build 2.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 04/Nov/16 ]

Affects 0.16.0.

Tested on seed 228529541

Coordinates to test are: 905 19 123

Comment by Zeb [ 08/Aug/16 ]

Confirmed for 0.15.4. (Tested on Windows 10.)

Comment by AMAN4700 [ 08/Aug/16 ]

Please respond and add the current version if you can reproduce this issue.

Comment by Zeb [ 15/Jun/16 ]

Confirmed for 0.15.0. (Tested on Windows 10.)

Comment by kaleb418 [ 21/May/16 ]

Affects 0.14.3

Comment by Caleb [ 10/May/16 ]

i just tried the same seed on windows 10 (v0.14.2) that also had wooden doors even though there are iron doors in the game

Comment by Roy Sajima [ 17/Dec/15 ]

Not confirmed fix in 0.13.1.

Comment by Luis Robles [ 17/Dec/15 ]

New worlds in 0.13 should have iron doors, because they have implemented it, in this version.

Comment by Roy Sajima [ 26/Nov/15 ]

Confirmed for the following seed: 228529541 in 0.13

Comment by rplatham [ 25/Nov/15 ]

Hi SaziumR, if the strongholds you are checking were generated in your world prior to 0.13.0 they would not have iron doors in them after updating to 0.13. Can you confirm whether or not you can find iron doors in a stronghold in a world created in 0.13.0? For example, try the seed 228529541 (starts you facing a village and there's a stronghold under its well). I just tried that seed in single player creative on my Samsung Galaxy S4 Active (Android 5.0.1 running MCPE 0.13.0) and all I could find briefly exploring the stronghold were wooden doors.

Comment by [Mojang] MissMarzenia (Aleksandra Zajac) [ 23/Nov/15 ]

We have reported this bug for testing and it should be fixed in the future. It is a low priority bug, as it does not affect gameplay severely.

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