[MCPE-11727] Animals and mobs standing on interactive blocks can't move Created: 21/Nov/15  Updated: 24/Mar/20  Resolved: 15/Nov/19

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0, 0.13.1, 0.14.0 Beta 3, 0.14.0 Beta 4, 0.14.0 Beta 5, 0.14.0, 0.14.0 Beta 7, 0.14.1, 0.15.0 Realms Alpha build 1, 0.15.0 Realms Alpha build 2, 0.14.2, 0.14.3, 0.15.0 Realms Alpha build 4, 0.15.0 Beta build 1, 0.15.0 Beta build 3, 0.15.0, 0.15.1 Beta 1, 0.15.1, 0.15.2, 0.15.3, 0.15.4, 0.15.6, 0.15.90.0, 0.15.7, 0.15.90.1, 0.15.90.2, 0.15.8, 0.15.90.7, 0.15.9, 0.15.10, 0.16.0, 0.16.1, 0.17.0.2, 0.16.2, 1.0.0.0, 1.0.0.2, 1.0.0.7, 1.0.0, 1.0.2, 1.0.3, 1.0.4.0, 1.0.4.11, 1.0.5.54, 1.1.0.0, 1.1.3.1, 1.1.4.51, 1.2.0.15, 1.2.0.18, 1.2.0.22, 1.2.0.25, 1.2.3.6, 1.6.1
Fix Version/s: 1.1.0.3

Type: Bug
Reporter: Jacob
Resolution: Cannot Reproduce Votes: 18
Labels: bed, cake, chest, daylight_detector, enchanting_table, ender_chest, entity, mob, trapped_chest

Issue Links:
Duplicate
is duplicated by MCPE-12479 all mobs get stuck on stone slabs Resolved
is duplicated by MCPE-13630 Mobs and animals do not move in block... Resolved
is duplicated by MCPE-14095 mobs cant move on half slabes blocks Resolved
is duplicated by MCPE-16004 Animals freezing in the bed Resolved
is duplicated by MCPE-18937 Animals unable to move/breed when sta... Resolved
is duplicated by MCPE-22864 A bug still exist in the game Resolved
is duplicated by MCPE-31230 Entity mob not jump over to entity bl... Resolved
Relates
relates to MCPE-10586 Villagers jump on beds Resolved
relates to MCPE-12719 Mobs don't move on soul sand with net... Resolved
relates to MCPE-13215 Mobs run around in circles on top hal... Resolved
relates to MCPE-45560 AI pathfinding gets stuck in various ... Resolved
relates to MCPE-10101 Entities bounce when walking onto sou... Resolved
relates to MCPE-11115 8 snow layers stacked behave like hal... Resolved
Confirmation Status: Confirmed
Platform: Windows
CHK:
ADO: 19719/66240

 Description   

UPDATE as of 1.2.0.15 - This still affects Chests Regular and Trapped

Regular/Trapped Chests

  • I spawned ocelots and they just walk around in circles on the chests and cannot progress further.

Steps to duplicate

  • Place either a Chest Regular/Trapped on the ground in a 5x5 area.
  • Make sure you are crouching first before spawning an entity, these are interactive blocks.
  • Spawn an animal or hostile mob in the center.
  • Notice how the mob or animal doesn't move from where you spawned them. They're stuck standing on the interactive blocks forever


 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Nov/19 ]

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
πŸ““ Issue Guidelines – πŸ’¬ Mojang Support – πŸ“§ Suggestions – πŸ“– Minecraft Wiki

Comment by Travis Painter [ 16/Mar/18 ]

This seems to still happen in 1.2.11. I have been noticing it with endermen and endermites not being able (or unwilling) to leave chests.

The endermen will eventually teleport away, but will not walk off of the chest.

Comment by Jorge Serrato [ 20/Aug/17 ]

This hasn't been fixed

Comment by Helen Zbihlyj [ 11/Apr/17 ]

This is fixed in 1.1 beta build 3.

Comment by [Mojang] Adrian Γ–stergΓ₯rd [ 13/Sep/16 ]

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Comment by R. Brown [ 26/Jul/16 ]

This also applies to slabs. They will not walk onto them. If forced, they will stand and spin.

Comment by Zeb [ 13/Jun/16 ]

Confirmed for 0.15.0 on Windows 10. It appears that it has to be a 5x5 space, otherwise the mob will move normally.

Comment by rplatham [ 31/May/16 ]

Confirmed on Samsung Galaxy S6 Android 5.1.1 single player survival. A zombie chasing me fell into a 1 deep hole that had an open trap door in it. The zombie stopped moving and would not get out of the hole. Come close enough and it would attack.

Comment by PHO [ 09/Mar/16 ]

Still affects 0.14.0 alpha. Cows standing on trapdoors can't move so they can't breed.

Comment by gatharian [ 12/Feb/16 ]

Reopening since this issue affects 0.14.0 build 7

Comment by rplatham [ 02/Feb/16 ]

This bug seems to be fixed in 0.14.0 build 4, but we'll have to wait for 0.14 to roll out to Windows 10 Edition.

Comment by ItsPlantseed [ 01/Feb/16 ]

Confirmed, mobs can not move when standing on:

  1. Daylight Sensor.
  2. Enchantment Table.
  3. End Portal Frame.
  4. Chest.
  5. Trapped Chest.
  6. Half Slab.
  7. Wooden Trapdoor.
  8. Iron Trapdoor.
  9. Cake.
    The mobs not only can not move, but it will remove they behavior to attack the player, ex: Zombie do not attack player when standing on Half Slabs. The attached screenshot captured on version 0.13.1.
Comment by Liam Whitt [ 26/Nov/15 ]

Confirmed for Windows 10 Edition v0.13.0.

Comment by Jacob [ 26/Nov/15 ]

They will not move on windows 10 or on android 5.1.1 Samsung Galaxy Note 4 Korea model. Also, on Samsung Galaxy note pro 12.2 US model. I can even put in the US model of the Note 3 and nothing will move on a half slap as long as it is not level with block position.

Comment by osama [ 23/Nov/15 ]

This bug does not exist in android 4.4.2 (kitkat) samsung galaxy s4

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