[MCPE-11684] Wooden Trapdoors Reset After Reentering A World Created: 20/Nov/15 Updated: 20/Nov/15 Resolved: 20/Nov/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.13.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Fabio Jones | ||
| Resolution: | Duplicate | Votes: | 1 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - iOS - iPhone 5S | ||||||||
| Description |
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Everytime I enter one of my worlds all the wooden trapdoors in it will reset to the default state. This happens to all worlds so even the ones made after the update. I left two pics the first one shows what happens and on the second one how it should be. Hope it gets fixed soon. |
| Comments |
| Comment by rplatham [ 20/Nov/15 ] |
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Thanks Fabio. I'll update the unresolved ticket so it has both trapdoor and trap door. |
| Comment by Fabio Jones [ 20/Nov/15 ] |
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I quick searched "trapdoor" (like how it's named in the game) and nothing came up. But next time I'll try to look a little harder then I guess.. |
| Comment by rplatham [ 20/Nov/15 ] |
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Hi, please remember to search before posting a new bug. You could have easily found this duplicate by putting mcpe unresolved trap door into the quick search! |
| Comment by AC4 [ 20/Nov/15 ] |
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I can confirm that I have the same problem on my LG L90 OPTIMUS |