[MCPE-11675] Ghasts still don't spawn naturally in the nether on worlds made before 0.13.0 Created: 20/Nov/15 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.13.0, 0.15.0 Realms Alpha build 2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Jack L. | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
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Even after bugfixes in 0.13, Ghasts still don't spawn naturally in the nether on worlds made before the 0.13.0 update, and worlds made after the update work fine. My difficulty is up so it's not that. If I use a spawn egg or a mob spawner it works. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by Luis Robles [ 26/May/16 ] |
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Does this issue still affects 0.14.3?, if so, please respond |
| Comment by Ima homer [ 28/Nov/15 ] |
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i have a 0.12 world that now spawns more ghasts in 0.13 than it did in 0.12. this is MP survival. |
| Comment by Jack L. [ 20/Nov/15 ] |
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No, I am on hard mode. The world was made back in 0.12.1 of Windows 10 Edition. I'll make a new world and report back. EDIT: So I made a new world and it works fine, so it seems to only work on worlds made after the update. Will change this report to reflect. |
| Comment by Luis Robles [ 20/Nov/15 ] |
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For me it's working fine in Android (Tab S) and iOS (iPod Tocuh 6) |
| Comment by AMAN4700 [ 20/Nov/15 ] |
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Are you in peaceful? When was this world made? |