[MCPE-11574] Hostile mobs not despawning (possibly) Created: 12/Nov/15  Updated: 07/Aug/17  Resolved: 13/Nov/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.1, 0.12.2, 0.13.0 Beta 1
Fix Version/s: None

Type: Bug
Reporter: Ingo von Petersdorff
Resolution: Invalid Votes: 0
Labels: None

Attachments: PNG File Too Many Mobs.PNG    
Confirmation Status: Unconfirmed
Platform: Phone - Android - Sony Xperia Z1

 Description   

I loaded my world into MCPE viz and when I turned hostile mobs on I notice the entire world was full of them, not just within 128 blocks around me.

I also very rarely encounter mobs while caving and my mob farm hardly ever has anything in it.

It's possible that that this just has something to do with how the game is saved and how MCPEviz reads the data, but might be worth looking into.



 Comments   
Comment by CarJem Generations [ 07/Aug/17 ]

I would like this issue to be reviewed as I have recently done in-game tests with the /testfor command. The results conclude that this bug is an issue.

Comment by rplatham [ 13/Nov/15 ]

Hi Ingo, I recommend reporting this to MCPEviz. I don't think it's an MCPE issue.

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