[MCPE-1155] Saving local copy of networked world is inaccurate Created: 19/Jan/13 Updated: 09/Feb/13 Resolved: 19/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.5.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Jeffrey Chan | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Game Mode: | Survival | ||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - iOS - iPhone 4 | ||||||||
| Description |
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Modifications to world did not copy over correctly. Original worlds created on iPad Mini and iPhone5. Appears original features of the world overwrite constructed features. |
| Comments |
| Comment by jesse cremers [ 21/Jan/13 ] |
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Im ha ving Android land then it bever happens, but on my ipad 2 its the same problem |
| Comment by John Doe [ 19/Jan/13 ] |
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Most of the time, saved multiplayer worlds cut off 1 chunk along every edge. One time the world I saved was completely gone though, as if I just created a world with the same seed'. |