[MCPE-11548] Trapdoors opening upon generation of world Created: 10/Nov/15  Updated: 11/Nov/15  Resolved: 11/Nov/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0 Beta 1
Fix Version/s: None

Type: Bug
Reporter: Edward Sleath
Resolution: Duplicate Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MCPE-11381 Open doors change to being shut when ... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - Android - Asus Nexus 7

 Description   

If you place a trapdoor then flick it down, or up. When you quit to title screen, and then go back into the game, the trapdoors are back to their original position. This is on single-player survival world, created when 0.13.0 Beta 1, now in Beta 4. This bug is continuing, it has only happened since I join the testing group and downloaded the Beta versions.

If [o] means open(original position) and [c] closed, position user wants it at below is a mini diagram of what happens

place the trapdoor [o]
flick trapdoor to place wanted [c]
QUIT TO TITLE
JOIN WORLD
trapdoor is in [o]



 Comments   
Comment by HyperCamel [ 11/Nov/15 ]

This bug has been previously reported as the issue linked. If you follow that link, you can confirm the issue happens, and vote for it to be fixed. In the future, please search before creating a new ticket. Thanks!

MCPE-11381

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