[MCPE-11423] 110MB world can't open on iOS but can on Windows Created: 07/Nov/15  Updated: 24/Sep/17  Resolved: 07/Dec/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.3
Fix Version/s: None

Type: Bug
Reporter: rplatham
Resolution: Done Votes: 0
Labels: None

Attachments: PNG File 1.PNG     PNG File 2.PNG     PNG File 3.PNG     PNG File 4.PNG    
Confirmation Status: Unconfirmed
Platform: Phone - iOS - iPhone 6

 Description   

Copied from SuperiorShaymin's minecraftforum.net post

Technical info:
MCPE device: iPhone 6 on ios 9 non Jailbroken
MCPE: vanilla 0.12.3 on max settings

So I've been playing on this one world for a while now, so much so that the file size is 110.1 MB. Seeing the file size, I assumed that I've reached the maximum world size, but I haven't been able to find any information to confirm this. The odd thing is that I'm able open the world on the Windows 10 version. If you can confirm my suspicions, or tell me what's actually going on, that would be great.



 Comments   
Comment by Crystal rodman [ 24/Sep/17 ]

My wold on IOS is only 82.6 MB and it won't load at all. My smaller worlds load just fine. I don't have a windows 10 device, so I have no way to open it on that. I put a lot of work into that world and am really upset that I can no longer use it.

Comment by rplatham [ 07/Dec/15 ]

Fixed this user's issue by copying the world to win10, opening it, then copying it back to iOS. I'm resolving this particular ticket in favor of others which discuss world corruption in greater detail.

Comment by rplatham [ 07/Nov/15 ]

I've asked what happens if opening the world on win10 in multiplayer and trying to join from the iOS device.

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