[MCPE-11418] Weird behavior at high X/Z coordinates ("far lands"). Created: 06/Nov/15  Updated: 07/Jan/25  Resolved: 07/Nov/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0 Beta 1
Fix Version/s: None

Type: Bug
Reporter: Griffin Gore
Resolution: Works As Intended Votes: 0
Labels: None

Attachments: JPEG File Screenshot_2021-06-24-09-17-12-74_5c8300b655012b1930f2e0a7b81bf6a9.jpg    
Issue Links:
Duplicate
is duplicated by BDS-14002 World Generation Bug Resolved
is duplicated by BDS-14833 Caves and Cliff Resolved
is duplicated by MCPE-25803 Farlands in Better together - All dev... Resolved
is duplicated by MCPE-29936 "Farlands" Resolved
is duplicated by MCPE-33023 render glitch in new update windows 1... Resolved
is duplicated by MCPE-72395 When you tp so far you there is no so... Resolved
is duplicated by MCPE-80896 Falling trough the world at high coor... Resolved
is duplicated by MCPE-88838 FARLANDS STILL EXISTS IN MINECRAFT PE... Resolved
is duplicated by MCPE-92071 Grid world Resolved
is duplicated by MCPE-99087 Terrain Glitch(farland) Resolved
is duplicated by MCPE-100772 Ultra-weird Far Lands Resolved
is duplicated by MCPE-101593 Dunno how to explain it, I just telep... Resolved
is duplicated by MCPE-104506 Bug always occurs after teleporting, ... Resolved
is duplicated by MCPE-104799 the world limitations in Minecraft Be... Resolved
is duplicated by MCPE-111674 Farlands (laggy and wide blocks at fa... Resolved
is duplicated by MCPE-113582 Farlands Resolved
is duplicated by MCPE-114246 Farlands/Stripelands Resolved
is duplicated by MCPE-115482 Soul Sand generates break bedrock in ... Resolved
is duplicated by MCPE-117519 Farlands are still in the game Resolved
is duplicated by MCPE-119790 I was teleporting around a lot choosi... Resolved
is duplicated by MCPE-119855 far lands Resolved
is duplicated by MCPE-120575 Unable to walk forward or back Resolved
is duplicated by MCPE-124737 Going far in the world does not work Resolved
is duplicated by MCPE-125160 Many items glitched past 16,777,216 Resolved
is duplicated by MCPE-125582 Minecraft Movement glitches at x30 mi... Resolved
is duplicated by MCPE-127276 This is a bug on every bedrock Minecr... Resolved
is duplicated by MCPE-128408 The finite world becomes the infinite... Resolved
is duplicated by MCPE-131046 The world generation gets weird when ... Resolved
is duplicated by MCPE-133796 Random strips of distorted bedrock an... Resolved
is duplicated by MCPE-134789 Appear Stripe Land At ±16777216 Resolved
is duplicated by MCPE-134809 Effect Still Occur After Far Land Remove Resolved
is duplicated by MCPE-135662 I Found Far Land 1.17.10 Official Resolved
is duplicated by MCPE-137820 I found the farland Resolved
is duplicated by MCPE-139787 I found bug when I teleported myself ... Resolved
is duplicated by MCPE-140648 World messed up after teleporting ove... Resolved
is duplicated by MCPE-140852 farlands Resolved
is duplicated by MCPE-141081 Ghost blocks Resolved
is duplicated by MCPE-142684 Mob AI fails millions of blocks out Resolved
is duplicated by MCPE-144837 broken world rendering at long distances Resolved
is duplicated by MCPE-145299 Weird world generation Resolved
is duplicated by MCPE-149642 Minecraft in raster Resolved
is duplicated by MCPE-149757 TP glitch Resolved
is duplicated by MCPE-151735 No world border at 30,000,000 blocks ... Resolved
is duplicated by MCPE-152414 Weird grid at extreme coordinates Resolved
is duplicated by MCPE-152741 1 block gab Resolved
is duplicated by MCPE-153395 Monoliths re-appear at high distances Resolved
is duplicated by MCPE-156263 I can fall through blocks if I go out... Resolved
is duplicated by MCPE-156383 Exponent of two effecting movement Resolved
is duplicated by MCPE-156402 Stripe lands Resolved
is duplicated by MCPE-156404 flashy screen Resolved
is duplicated by MCPE-156506 Most decorations beyond 8,388,608 blo... Resolved
is duplicated by MCPE-156533 View bobbing no longer works beyond 4... Resolved
is duplicated by MCPE-156630 Minecraft far lands still exist after... Resolved
is duplicated by MCPE-157606 Minecraft's broken engine: World grap... Resolved
is duplicated by MCPE-158826 wholes in far away mountains Resolved
is duplicated by MCPE-159219 Mountain Generation Breaks After 262144 Resolved
is duplicated by MCPE-159396 once you go far enough in the world a... Resolved
is duplicated by MCPE-161703 Weird Terrain Generation/Bugging Resolved
is duplicated by MCPE-165271 Mountain generation break down at hig... Resolved
is duplicated by MCPE-165288 Coordinate Bug Resolved
is duplicated by MCPE-166457 Farlands in minecraft bedrock Resolved
is duplicated by MCPE-168802 No world border Resolved
is duplicated by MCPE-169381 Teleporting to -13333923 17 -6541697 ... Resolved
is duplicated by MCPE-170653 "Stripe land" and "Grid land" terrain... Resolved
is duplicated by MCPE-170828 Bugs at the end of the world Resolved
is duplicated by MCPE-172023 Farlands (floating point error) Resolved
is duplicated by MCPE-172788 Sky Glitching Resolved
is duplicated by MCPE-173165 The Gridlands?! Resolved
is duplicated by MCPE-173437 Giant sinkholes appear at 2,873,618 X... Resolved
is duplicated by MCPE-176905 It keeps making me falling through th... Resolved
is duplicated by MCPE-177040 2 gamebreaking Noclip bugs Resolved
is duplicated by MCPE-177096 Teleport bug Resolved
is duplicated by MCPE-178056 12-year old bug named "The stripelands" Resolved
is duplicated by MCPE-178066 Pseudo Corner Far-Lands? Resolved
is duplicated by MCPE-178127 Hitbox size can round to 0 because of... Resolved
is duplicated by MCPE-178765 The farther you go, the worse the lag... Resolved
is duplicated by MCPE-180121 There is no worldborder on bedrock Resolved
is duplicated by MCPE-181217 Bug with Player/Entity movement on hi... Resolved
is duplicated by MCPE-181857 There are garbled codes and generatio... Resolved
is duplicated by MCPE-183758 game freaks out when going past 8 mil... Resolved
is duplicated by MCPE-184031 Fix your floating point error, world ... Resolved
is duplicated by MCPE-184281 Third person view doesn't work beyond... Resolved
is duplicated by MCPE-188262 I found a hole in the world border th... Resolved
Confirmation Status: Unconfirmed
Platform: Multiple

 Description   

I teleported myself to X:10000000 using an external app, and when I got there the following things happened.

1. I feel through the world (I was expecting this)
2. I couldn't place blocks
3. When I tried breaking blocks the hitboxes were weird, if you are able to reproduce the bug you'll be able to see what I mean.
4. I couldn't move North or South, but I could move East and West.
5. Animals would spawn and instantly fall into the void.

I should also mention this was a superflat world.

Steps to reproduce:
1. Generate a new superflat world. (This is what I used in my test, though a normal worlds may do the same thing).
2. Get pocketinvedit or any other tool that lets you teleport.
3. Teleport to X:10000000
4. You should see the issues mentioned.

This could be fixed by preventing players from passing a certain place in the world, like PC's world border at 29m blocks.



 Comments   
Comment by Alexander [ 07/Jan/25 ]

Of course, this "works as intended" because of this the worlds of bedrock edition are very small compared to java edition, by moving away only 500k blocks from 0.0 the game starts to behave strange. I wonder when we'll have 60x60 million block worlds like in Java.

Comment by TheMightyDark [ 06/Jul/24 ]

To fix this bug, 64-bit calculations are required on coordinates, physics and world behaviour. The newest phones and computers have significantly increased power today. Some older devices may lose support, but it’s appears to be only way to fix the bug and bring parity with Java Edition. 
https://feedback.minecraft.net/hc/en-us/community/posts/22756241001869--Java-Parity-64-bit-calculations

Comment by luojin573281 (Inactive) [ 05/Jul/24 ]

Not all mobs spawn and drop the Void, such as mobs that can fly or mobs with large hitboxes

Comment by luojin573281 (Inactive) [ 05/Jul/24 ]

It's not that you can't move south to north, it's that you can't move south or north with floating-point

Comment by Sam Paine [ 13/Jun/22 ]

These behaviours can't be changed but instead moved and mostly occurs because variables can not go above the 32-bit limit and roll over to the lowest value. If the variable is a 64-bit long variable the limit will be moved further away and can still occur at that limit but it will be very unlikely to see people walking that distance in survival mode. Although it still needs changing as it can and will fix many problems and make both Minecraft Bedrock and Java way way better along with all the 'won't fix' bugs as its extremely ridiculous that they aren't fixed as well.

Comment by Drageon DB (Dragonborn) [ 24/Jun/21 ]

This far lands was removed and fixed in beta 1.17.20.20, but this renderer error is still exist in this version like block distortion and stripe lands. Affecting all seeds and all dimensions. Android tested, but Windows 10 is not tested.

Comment by Dudhhr [ 19/Mar/21 ]

Please don't comment on a bug report that was resolved five years ago.

Comment by Nightsky5568 [ 03/Feb/21 ]

Can anyone provide a source to when they said they wont fix bugs that involve distance in bedrock?

Comment by gatharian [ 07/Nov/15 ]

Ghgore Your fine. It's ok to just be sure.

Comment by Griffin Gore [ 07/Nov/15 ]

OK, sorry for wasting your time.

Comment by gatharian [ 07/Nov/15 ]

This works as intended. As the developers have stated in the past, things in the world will get wonky beyond a certain perimeter of blocks from where you first originally spawned.

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