[MCPE-11297] Redstone Torch updates too slow Created: 03/Nov/15  Updated: 30/Jan/16  Resolved: 30/Jan/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.13.0 Beta 1
Fix Version/s: 0.13.1

Type: Bug
Reporter: Robin T.
Resolution: Fixed Votes: 1
Labels: None

Issue Links:
Duplicate
is duplicated by MCPE-11332 Rendering and Redstone Slow Resolved
is duplicated by MCPE-11443 Itens de RedStone Não apresenta uma b... Resolved
Relates
relates to MCPE-11731 Redstone bug Resolved
relates to MCPE-11903 Redstone updating lags the game Resolved
relates to MCPE-11664 Slow and Laggy after the 0.13.0 Update! Resolved
relates to MCPE-12126 Block updating is very laggy Resolved
Confirmation Status: Unconfirmed
Platform: Phone - Android - Sony Xperia Z1

 Description   

When building a 1bit circuit and placing a redstone Torch at last, this will create a redstone clock (see video: https://youtu.be/zKsI-9oT5iU )



 Comments   
Comment by Torben Schamborski [ 07/Dec/15 ]

I think it's fixed
MCPE 0.13.0 alpha

Device
Samsung Galaxy Note3
Android 5.0
and
Samsung Galaxy Tab 3
Android 4.4.2

Edit:
It's fixed for small redstone circuts.
But on bigger circuts it's sometimes very laggy.
Tested on my Note 3

Comment by PHO [ 27/Nov/15 ]

It's not just torches that update slow. Every redstone component is seemingly suffering from laggy update. See the attached screenshot "cascaded-NOT-gates.png" in MCPE-11287; it's a cascaded NOT gates with 10 redstone torches. If you press the button, you expect the redstone lamp activates for 15 ticks (1.5 sec) after 10 ticks (1 sec) delay. But in reality, the delay time (caused by 10 torches) and the duration of pulse (generated by the button) randomly changes each time you press the button, and the lamp sometimes does not even emit any light, which means the 15 ticks pulse ends before the lamp gets updated.

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