[MCPE-11256] Spiders climbing on shortest render view distance Created: 02/Nov/15 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Lemmy Pangan | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Android |
| Description |
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(O+ 8.36z) Sometimes on superflat worlds when render distace is on shortest, the spider climbs to "border limit" of world. But doesn't did on other render view distances. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by AMAN4700 [ 26/Jan/16 ] |
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Does this bug still appear in 0.13.1? If so please respond. |
| Comment by Lemmy Pangan [ 02/Nov/15 ] |
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I forgot to write someting. It should pass away, but instead it climbs. To do that, spawn a spider (or cave spider). (Note: Other than peaceful, it should spawn.) Set the render view distance to shortest. Then go away till you can see the spider on edge. If you're lucky, if spider walks towards "border", it will climb. |