[MCPE-11212] When a Local multiplayer host quits/restarts the server and a client is in the nether, that client will respawn somewhere random in the overworld Created: 28/Oct/15  Updated: 21/Aug/17  Resolved: 21/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.3
Fix Version/s: None

Type: Bug
Reporter: rplatham
Resolution: Cannot Reproduce Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MCPE-11805 Nether Teleporting on Server Close Resolved
Confirmation Status: Unconfirmed
Platform: Phone - Android - Motorola Moto G

 Description   

Host was a Motorola Moto G Android 5.1.1
Clients tested were Samsung Galaxy Tab 3 Lite, Samsung Galaxy Gran Prime and Moto G 2014

This bug occurs in local multiplayer worlds where a client is in the nether when the host quits the server. When that client rejoins the server, the client spawns somewhere random in the Overworld instead of spawning where the player was in the Nether.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ]

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Comment by AMAN4700 [ 30/Jan/16 ]

Does this bug still appear in 0.13.1? If so please respond.

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