[MCPE-11175] Tamed Wolves and cats stand back up automatically upon reopening world Created: 25/Oct/15 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.3, 0.13.0 Beta 1, 0.13.0, 0.14.0 Beta 3, 0.14.2, 0.14.3, 0.15.0 Beta build 1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | AMAN4700 | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||
| Platform: | Phone - Android - Samsung Galaxy Note | ||||||||||||||||||||
| CHK: | |||||||||||||||||||||
| Description |
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Note 5 When you leave your world with your wolf or cat sitting down, when you enter back into the world the wolf or cat stands right back up. I want them to stay in one place! Steps to duplicate Conclusion |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by AMAN4700 [ 08/Aug/16 ] |
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Please respond and add the current version if you can reproduce this issue. |
| Comment by gatharian [ 03/Jun/16 ] |
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Affects 0.15.0 build 1. This is the very FIRST thing I encountered when opening my world after upgrading to 0.15. |
| Comment by PHO [ 01/Jun/16 ] |
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But I can't reproduce the problem in 0.14.3 / iOS even if I switch the mode between survival and creative. A non-trivial condition is hidden somewhere? |
| Comment by rplatham [ 31/May/16 ] |
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Yes it does. See |
| Comment by Luis Robles [ 26/May/16 ] |
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Does this issue still affects 0.14.3?, if so, please respond |
| Comment by gatharian [ 31/Oct/15 ] |
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This ticket has been updated with detailed steps to duplicate the problem. I can confirm this. |
| Comment by gatharian [ 31/Oct/15 ] |
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I think this happens rarely. I was in creative when it happened. |
| Comment by AMAN4700 [ 30/Oct/15 ] |
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It seems I can't reproduce the bug in creative. this is a survival only bug |
| Comment by AMAN4700 [ 30/Oct/15 ] |
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Okay let me give you the stats: |
| Comment by rplatham [ 30/Oct/15 ] |
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Good start. Pure survival? how old is the world? Does a wolf stay sitting if you create a new creative world, kill some skellies (to drop bones), spawn a wolf, convert to survival, tame the wolf, stand then re-sit the dog, quit and reload? Does for me. |
| Comment by AMAN4700 [ 30/Oct/15 ] |
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I did this in survival. Maybe it is gamemode related |
| Comment by rplatham [ 30/Oct/15 ] |
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Still can't reproduce this bug. I created a new creative world, dropped a wolf spawn egg. Tamed it, causing it to sit. I made it stand, I made it sit again. I quit to title, I reloaded, dog was still sitting. I expect there are additional conditions which are necessary for someone else to be able to reproduce this bug... Do you get different results when you repeat the steps I described here? |
| Comment by AMAN4700 [ 30/Oct/15 ] |
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Allow me to explain in more detail, |
| Comment by rplatham [ 26/Oct/15 ] |
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Alex,this bug needs way more detail to be useful. I cannot reproduce on Samsung Galaxy S4 android 5.0.1 MCPE 0.12.3. I do see issues when I quit and reload immediately after taming a wolf (single player creative & survival) - I expected to return to a sitting tamed dog but what I got was an untamed wolf walking around. However, if I tame then interact with the dog before quit/reload, I could not reproduce your bug. As I said, more specifics are required to make this useful. |