[MCPE-11141] Transparent blocks underwater, when viewed underwater, have flowing texture Created: 23/Oct/15  Updated: 28/Feb/22  Resolved: 16/May/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.2, 0.13.0, 0.13.1, 0.14.0, 0.14.2, 0.15.0, 0.15.2, 0.15.7, 0.15.10, 0.15.90.8, 0.16.0, 0.16.1, 0.17.0.2, 1.2.9.1, 1.2.10.1, 1.2.10.2, 1.2.11.4, 1.2.14.3, 1.2.13.54, 1.2.15.01, 1.2.16.3
Fix Version/s: 1.0.0.0, 1.4.0.5

Type: Bug
Reporter: Connor Steppie
Resolution: Fixed Votes: 7
Labels: incorrect-fluid-texture

Attachments: PNG File 2015-10-23_19.56.21.png     PNG File 2015-10-23_19.56.32.png     PNG File 230F730E-0554-4B74-85FE-8452D55E838F.png     PNG File 8A0CA9B9-34EC-476A-8007-3E5F455608F3.png     PNG File IMG_0089.PNG     PNG File image.png     PNG File image.png    
Issue Links:
Duplicate
is duplicated by MCPE-15857 Glass of texture is funny in the water Resolved
is duplicated by MCPE-32025 Water physics Resolved
Relates
relates to MCPE-11140 Water flows down beside glass Resolved
Confirmation Status: Confirmed
Platform: Tablet - iOS - iPad Air 2
CHK:
ADO: 102587

 Description   

When underwater, transparent full blocks (glass in this case) have the flowing water texture against them. A bug recently fixed on the PC version (MC-35790), this should also be fixed on the pocket edition.

Similarly, a water flowing graphic appears when viewing water from the other side of glass: MCPE-11140



 Comments   
Comment by Connor Steppie [ 16/May/18 ]

Fixed in 1.4, now displays a still water animation instead of how Java displays a pure colour.

Comment by Connor Steppie [ 23/Apr/18 ]

Affects 1.2.16

Comment by Connor Steppie [ 16/Apr/18 ]

Affects 1.2.15

Comment by Connor Steppie [ 10/Apr/18 ]

Affects 1.2.14

Comment by Connor Steppie [ 03/Apr/18 ]

Affects 1.2.13

Comment by Connor Steppie [ 09/Mar/18 ]

Affects 1.2.11

Comment by Connor Steppie [ 11/Feb/18 ]

Affects 1.2.10

Comment by Zeb [ 21/Jan/18 ]

Confirmed regression. If I had to guess, I'd say this bug was reintroduced by the rendering changes in 1.2 to allow for stained glass to render properly.

Comment by Connor Steppie [ 20/Jan/18 ]

Flowing texture seems to be back in 1.2.9. The attached screenshots are also affected by MCPE-24057.

Comment by Zeb [ 11/Mar/17 ]

Awesoman3000, you can change it with a resource pack using shaders if you want to, but anyway this is a bugtracker, not a suggestions forum. https://feedback.minecraft.net and/or https://reddit.com/r/minecraftsuggestions/ is where suggestions should be posted.

Comment by Connor Steppie [ 09/Mar/17 ]

Bug or not, it looks weird and should be changed.

Comment by Zeb [ 08/Jan/17 ]

Awesoman3000: The darkness of the water is part of MCPE's water texturing & shading, and is not part of this bug report. In fact, I think the darkness might be intended.

Comment by Connor Steppie [ 07/Jan/17 ]

Unnecessary darkness still happening in 1.0.1

Comment by Connor Steppie [ 19/Dec/16 ]

The texture has certaintly been removed, but the glass texture is unneccesarily dark.

Comment by [MCPE Helper] Aspergerian [ 18/Nov/16 ]

Affects 1.0 Beta Build 2.

Comment by Connor Steppie [ 07/Nov/16 ]

Affects 0.16.1

Comment by Connor Steppie [ 28/Oct/16 ]

Affects 0.16.0

Comment by Connor Steppie [ 17/Jul/16 ]

Affects 0.15.2

Comment by Zeb [ 15/Jun/16 ]

Confirmed for 0.15.0. (Tested on Windows 10.)

Comment by Connor Steppie [ 01/May/16 ]

Seems to be affecting 0.14.2

Comment by Connor Steppie [ 06/Apr/16 ]

Affects 0.14.1

Comment by Connor Steppie [ 19/Feb/16 ]

Affects 0.14.0

Comment by Connor Steppie [ 25/Dec/15 ]

Affects 0.13.1

Comment by Connor Steppie [ 23/Oct/15 ]

PC comparisons added.

Generated at Sat Jan 11 14:50:58 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.