[MCPE-1114] Conditional creeper damage to blocks. Created: 09/Jan/13  Updated: 06/Sep/15  Resolved: 10/Jan/13

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.5.0
Fix Version/s: None

Type: Bug
Reporter: caucow
Resolution: Duplicate Votes: 0
Labels: conditional, creeper, damage

Attachments: JPEG File image.jpg     JPEG File image.jpg     JPEG File image.jpg     JPEG File image.jpg    
Issue Links:
Duplicate
duplicates MCPE-8 Creeper & TNT somtimes doesn't blow u... Resolved
Game Mode: Survival
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPod Touch

 Description   

What I expected to happen was that when I set off a creeper but got away quickly enough to avoid damage, the creeper's explosion would still destroy blocks.

What actually happened was...
I was trying to kill a creeper with my sword but missed so it kept walking and set off the fuse. I backed away to avoid damage and the creeper blew up. I was not hurt and did not get knockback but it did not destroy any blocks. This is a bug I have tested many times to be sure of the cause. If the player is not effected by the creeper explosion, then the explosion will not destroy blocks.

Steps to Reproduce:
1 Set off creeper
2 Back away to avoid damage
3 Do not back away enough to calm the creeper
4 Watch explosion and do not watch blocks getting destroyed.



 Comments   
Comment by Jean Chappuis [ 27/Jan/13 ]

normal

Comment by caucow [ 09/Jan/13 ]

Image with creeper is before, image with smoke is after.

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