[MCPE-11085] Difference in mining distance dependant on direction Created: 16/Oct/15 Updated: 10/May/17 Resolved: 02/Dec/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.2, 0.13.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Grahame Newell | ||
| Resolution: | Duplicate | Votes: | 1 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||
| Platform: | Windows | ||||||||||||||||||||
| CHK: | |||||||||||||||||||||
| Description |
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Inconsistency in mining range in 2 of the 4 directions. 2 directions clears 6 blocks from player, other 2 directions only 5 |
| Comments |
| Comment by gatharian [ 02/Dec/15 ] |
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Thank you for your report! However, this issue was reported earlier as |
| Comment by Cameron Young [ 02/Dec/15 ] |
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I have noticed this in Windows 10 edition: the player cannot reach as far in two directions as the opposites of those two. Edit: I did not mention that this was in creative mode. |
| Comment by rplatham [ 20/Oct/15 ] |
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The player's block interaction distance is different in each of the 6 coordinate directions. You missed testing up and down I've seen this reported in iOS, Android and Win10, but have not directly tested it myself yet. |