[MCPE-11067] Mobs glitch out of enclosed areas after logging out and then back in. Created: 13/Oct/15  Updated: 20/Nov/15  Resolved: 20/Nov/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.1 Win10
Fix Version/s: None

Type: Bug
Reporter: Andrew Sperry
Resolution: Duplicate Votes: 0
Labels: None

Attachments: JPEG File 01.jpg     JPEG File 02.jpg     JPEG File 03.jpg    
Issue Links:
Duplicate
duplicates MCPE-1982 Mobs can escape enclosures and someti... Resolved
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

Image 01

  • I build an xp skeleton farm where mobs fall down a one block shaft onto a slab. If there are mobs on the slab when I log out and close the application, when I log back in most of the mobs will no longer be on the slab but instead running around the room where I have to kill them all off.
    Image 02
  • I also built a holding cell for various mobs. I had three creepers inside of one cell. I logged out and then back in later and one of the creepers was outside of his cell running around my fortress.
  • I also notice that mobs contained inside of my holding cells will occasionally de-spawn and my holding cell will be empty. This could be due to them glitching out of the holding cell on login.
    Image 03
  • After logging out and back in this also happens with animals caged inside of my fenced off animal pens.


 Comments   
Comment by Katten [ 20/Nov/15 ]

Thank you for your report! This issue was, however, reported at an earlier time as MCPE-1982. Please add a comment summarizing your experience there.

Comment by PHO [ 06/Nov/15 ]

Duplicate of MCPE-10920?

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