[MCPE-11026] Transfer servers Created: 08/Oct/15  Updated: 12/Feb/16  Resolved: 11/Feb/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.1 Pre-release, 0.12.1 Win10, 0.12.1, 0.13.1, 0.14.0 Beta 1, 0.14.0 Beta 2, 0.14.0 Beta 3
Fix Version/s: None

Type: Bug
Reporter: ์Noppawan
Resolution: Works As Intended Votes: 2
Labels: multiplayer

Issue Links:
Duplicate
is duplicated by MCPE-11069 BungeeCord like Function / Fast Trans... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - Android - Asus Fonepad

 Description   

As we all know, there's a lot of MCPE external servers owners uses transfering method to transfer players from a server to another server. Especially servers with 300+ slots... massive servers
However, in MCPE 0.12.1 there's a bug:
When player transfered from server A to server B, it won't disconnect the connect between the server A and player, which makes that player online on both server at the same time...
Please fix this as soon as possible



 Comments   
Comment by Louis Hirst [ 12/Feb/16 ]

Perfect thanks, I've posted there:
https://www.reddit.com/r/MCPE/comments/45f5za/feature_request_bungeecord_like_function_for/

Comment by [Mojang] MissMarzenia (Aleksandra Zajac) [ 12/Feb/16 ]

VonHirsch I am afraid there is no issue in Jira, because we do not track features here. I am not aware of any plans to focus on that feature either.
I can only suggest trying to submit that feature request on Reddit: https://www.reddit.com/r/mcpe

Comment by Louis Hirst [ 11/Feb/16 ]

Thanks for commenting Aleksandra! Totally agreed that this should be implemented properly. Is there an issue open for it? We just want to keep it on the radar

Thanks again for your help, we're very gracious and appreciate everything the Mojang team does.

Comment by [Mojang] MissMarzenia (Aleksandra Zajac) [ 11/Feb/16 ]

This was an unsupported feature in previous MCPE versions and it is just not in the game anymore. In the future, if we will decide to bring back this feature, it is going to be implemented correctly. They way it was functioning in the game was intrusive towards user privacy/knowledge.

Comment by Antoine FACQ [ 30/Jan/16 ]

Hi AMAN4700,
This bug still occurs in 0.13 final build and was not fixed in 0.14 Beta...

Comment by AMAN4700 [ 27/Jan/16 ]

Does this bug still appear in 0.13.1? If so please respond.

Comment by Antoine FACQ [ 08/Jan/16 ]

This is definitely a MCPE Bug not from PM.

Comment by HyperCamel [ 08/Oct/15 ]

This may be a PocketMine issue, but I am not sure. i will keep the ticket open and leave it for someone more knowledgeable on the subject to close

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