[MCPE-10963] FOV changes to default when underwater but reverts after Created: 03/Oct/15  Updated: 10/May/17  Resolved: 09/Oct/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.12.1
Fix Version/s: None

Type: Bug
Reporter: Alexis Vera
Resolution: Duplicate Votes: 0
Labels: None

Attachments: PNG File Screenshot_2015-10-02-23-09-39.png     PNG File Screenshot_2015-10-02-23-09-45.png    
Issue Links:
Duplicate
duplicates MCPE-9959 FOV defaulting under water Resolved
Confirmation Status: Confirmed
Platform: Phone - Android - Samsung Galaxy Note
CHK:

 Description   

The Field of View (FOV) changes to its default setting when you go underwater and resets to your preferred setting in the options when you come up from underwater. I expected FOV to stay the same underwater as it was above water. To test, make sure you change your FOV to something other than the default setting to see the change when you go underwater and back.

This bug does seem to appear when you go under lava, but it's pretty hard to see.

Confirmed on Samsung Galaxy S4 Phone Android 5.0.1 running MCPE 5.0.1 in single player survival and creative modes.



 Comments   
Comment by rplatham [ 09/Oct/15 ]

Resolved in favour of the earlier reported ticket.

Comment by HyperCamel [ 03/Oct/15 ]

I'm sorry, but we only accept bug reports in English. You may use Google Translate, then create a new issue. Sorry for the inconvenience

Generated at Sat Jan 11 14:50:16 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.