[MCPE-10871] Unplayable world due to crash by skull Created: 25/Sep/15 Updated: 30/Mar/17 Resolved: 30/Mar/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.12.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | David James Diehl | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - iOS - iPhone 5S |
| Description |
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Breaking skull (144:0 or 143:0, I'm not sure. It has a blank texture but in the inventory it is a tile of soulsand.) crashes the game. I have an unplayable world now because I decided it would be smart to blow it up with TNT. I expected the block to drop Skeleton Skull like it usually does |
| Comments |
| Comment by Zeb [ 30/Mar/17 ] |
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Resolving as cannot reproduce as of 1.0.6.0. |
| Comment by AMAN4700 [ 31/Jan/16 ] |
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Does this bug still appear in 0.13.1? If so please respond. |